unlit.x3d using X_ITE
X_ITE X3D Browser | Test unlit, uncolored geometry. No Material node, no Color node and no texture is applied to a row of geometry primitives, followed by a row containing an Extrusion, an ElevationGrid and and IndexedFaceSet. As a result, geometry should be displayed as white (1, 1, 1), and completely opaque, and have no material properties. |
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Original X3D model: unlit.x3d