proxy.x3d |
(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home) |
Test proxy support. A default Collision node is the parent of a Box geometry. To test proxy collision support, a Sphere geometry proxy collides with a stationary viewer avatar. The Sphere lineset should turn yellow upon viewer collision with the Sphere proxy, showing that collision detection between a moving proxy geometry, and a stationary avatar is supported. In addition, the viewer should be able to navigate toward the Sphere proxy geometry in a "walking" type of motion, and collide with the Sphere proxy. This should also cause the Sphere lineset to turn yellow, indicating that collision detection between a stationary proxy geometry and a moving (navigating) avatar is supported. In addition the viewer avatar should not be able to "enter" the proxy Sphere geometry when the viewer navigates into the proxy geometry. |
X3D Scene | Metadata | |
---|---|---|
archive | https://www.web3d.org/x3d/content/examples/ConformanceNist/GroupingNodes/Collision | |
title | proxy.x3d | |
MovingImage | proxy-movie.mpg | |
reference | http://www.nist.gov/vrml.html | |
reference | http://www.itl.nist.gov/div897/ctg/vrml/vrml.html | |
creator | http://www.itl.nist.gov/div897/ctg/vrml/members.html | |
disclaimer | This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. | |
reference | Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml | |
reference | Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml | |
info | Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d | |
translator | Michael Kass NIST, Don Brutzman NPS | |
translated | 21 January 2001 | |
modified | 28 August 2023 | |
description | Test proxy support. A default Collision node is the parent of a Box geometry. To test proxy collision support, a Sphere geometry proxy collides with a stationary viewer avatar. The Sphere lineset should turn yellow upon viewer collision with the Sphere proxy, showing that collision detection between a moving proxy geometry, and a stationary avatar is supported. In addition, the viewer should be able to navigate toward the Sphere proxy geometry in a "walking" type of motion, and collide with the Sphere proxy. This should also cause the Sphere lineset to turn yellow, indicating that collision detection between a stationary proxy geometry and a moving (navigating) avatar is supported. In addition the viewer avatar should not be able to "enter" the proxy Sphere geometry when the viewer navigates into the proxy geometry. | |
identifier | https://www.web3d.org/x3d/content/examples/ConformanceNist/GroupingNodes/Collision/proxy.x3d | |
generator | Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html | |
generator | X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit | |
license | ../../license.html | |
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