test_comc2_attenuation.x3d
X_ITE X3D Player | Test browser to apply attenuation values to a set of complex geometry. The third index of the attenuation field is set to 0.1, which should cause the attenuation to decrease inversively proportional to the square of the distance from the light. The light brightness should decrease rapidly as the objects move away from the light. The ambientIntensity and the intensity are set to 1 for all geometry. |
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Original X3D scene: test_comc2_attenuation.x3d