nested_trans.x3d
X_ITE X3D Player | Test effect of nested Transforms. A ProximitySensor is "nested" in a "child" Transformation node. Therefore, it should translate appropriately with its parents Transformation parameters (-100 -100 100). Viewpoints in the root Transform node are offset by -100 -100 100, and should create orthographic (perfect 90 degree) views for all viewpoints. All inside views should appear identical. All outside views should appear identical. The Sphere geometry should turn color from red to blue for "inside" views. |
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Original X3D scene: nested_trans.x3d