X3D Model Documentation: stoptime_1.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Interactive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='stoptime_1.x3d'/>
  6            <meta name='MovingImagecontent='stoptime_1-movie.mpg'/>
  7            <meta name='referencecontent='http://www.nist.gov/vrml.html'/>
  8            <meta name='referencecontent='http://www.itl.nist.gov/div897/ctg/vrml/vrml.html'/>
  9            <meta name='creatorcontent='http://www.itl.nist.gov/div897/ctg/vrml/members.html'/>
 10            <meta name='disclaimercontent='This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
 11            <meta name='referencecontent='Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml'/>
 12            <meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
 13            <meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
 14            <meta name='translatedcontent='21 January 2001'/>
 15            <meta name='modifiedcontent='28 August 2023'/>
 16            <meta name='descriptioncontent='Test TimeSensor behavior when stopTime is less than startTime, and loop is set to false. A TouchSensor routes its touchTime event to a TimeSensors startTime field. The stopTime field is set to 0. The result is: the stopTime field should be ignored, and a red Sphere geometry should move from right to center to left and back to center one time when the Sphere geometry is indicated by the pointing device.'/>
 17            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/TimeSensor/stoptime_1.x3d'/>
 18            <meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
 19            <meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
 20            <meta name='licensecontent='../../license.html'/>
 21       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: BALL, INTERP, TIME, TOUCH

Index for Viewpoint node: Viewpoint_1
-->
 22       <Scene>
 23            <WorldInfo title='stoptime_1.x3d'/>
 24            <NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"'/>
 25            <Viewpoint description='Front View'/>
 26 
          <!-- ROUTE information for TIME node:  [from TOUCH.touchTime to startTime ] [from fraction_changed to INTERP.set_fraction ] -->
          <TimeSensor DEF='TIME'/>
 27 
          <!-- ROUTE information for TOUCH node:  [from touchTime to TIME.startTime ] -->
          <TouchSensor DEF='TOUCHdescription='touch to activate'/>
 28 
          <!-- ROUTE information for INTERP node:  [from TIME.fraction_changed to set_fraction ] [from value_changed to BALL.translation ] -->
          <PositionInterpolator DEF='INTERPkey='0 0.25 0.5 0.75 1keyValue='0 0 0 3 0 0 0 0 0 -3 0 0 0 0 0'/>
 29 
          <!-- ROUTE information for BALL node:  [from INTERP.value_changed to translation ] -->
          <Transform DEF='BALL'>
 30                 <Shape>
 31                      <Appearance>
 32                           <Material diffuseColor='1 0 0'/>
 33                      </Appearance>
 34                      <Sphere/>
 35                 </Shape>
 36            </Transform>
 37            < ROUTE  fromNode='TOUCH' fromField='touchTime' toNode='TIME' toField='startTime'/>
 38            < ROUTE  fromNode='TIME' fromField='fraction_changed' toNode='INTERP' toField='set_fraction'/>
 39            < ROUTE  fromNode='INTERP' fromField='value_changed' toNode='BALL' toField='translation'/>
 40       </Scene>
 41  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: BALL, INTERP, TIME, TOUCH

Index for Viewpoint node: Viewpoint_1
-->
X3D Tooltips element index: Appearance, head, Material, meta, NavigationInfo, PositionInterpolator, ROUTE, Scene, Shape, Sphere, TimeSensor, TouchSensor, Transform, Viewpoint, WorldInfo, X3D, accessType and type, XML data types, field types

Event Graph ROUTE Table entries with 3 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

TOUCH
TouchSensor
touchTime
SFTime

ROUTE
event to
(1)
TIME
TimeSensor
startTime
SFTime
then
 
 
 
TIME
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(2)
INTERP
PositionInterpolator
set_fraction
SFFloat
then
 
 
 
INTERP
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
(3)
BALL
Transform
translation
SFVec3f

Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

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<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
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