startgtstoplooptrue_past.x3d using X_ITE

X_ITE X3D Browser   Test of loop equal to true, and startTime of "4" greater than a stopTime of "2". This results in stopTime being ignored, and a continuous play loop. As a result, the "chime" sound should automatically begin to play when the world is loaded, and repeat continuously.

Display error: X3D model not shown.

Your HTML browser does not appear to support all features required by the X_ITE X3D player!

     Original X3D model: startgtstoplooptrue_past.x3d

X_ITE Console