ellipsoids.x3d

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Test multiple ellipsoids. The fields minBack, minFront, maxBack and maxFront are set to create a typical elongated inner and outer ellipsoid for a Sound node. As a result, a differential distance between inner and outer ellipsoids exists as one moves between the two. Viewpoints are set up along the X, Y and Z axes to test sound levels outside, between and inside ellipsoids. Text at the bottom of the world indicates what the expected sound volume should be for each Viewpoint.

 

X3D Scene   Metadata
archive   https://www.web3d.org/x3d/content/examples/ConformanceNist/Sounds/Sound
title   ellipsoids.x3d
MovingImage   ellipsoids-movie.mpg
reference   http://www.nist.gov/vrml.html
reference   http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator   http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer   This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
reference   Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml
info   Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
translator   Michael Kass NIST, Don Brutzman NPS
translated   21 January 2001
modified   28 August 2023
description   Test multiple ellipsoids. The fields minBack, minFront, maxBack and maxFront are set to create a typical elongated inner and outer ellipsoid for a Sound node. As a result, a differential distance between inner and outer ellipsoids exists as one moves between the two. Viewpoints are set up along the X, Y and Z axes to test sound levels outside, between and inside ellipsoids. Text at the bottom of the world indicates what the expected sound volume should be for each Viewpoint.
identifier   https://www.web3d.org/x3d/content/examples/ConformanceNist/Sounds/Sound/ellipsoids.x3d
generator   Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator   X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
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