Switch is a Grouping node that only renders one (or zero) child at a time.
Switch can contain most nodes.
(Contained nodes are now called 'children' rather than 'choice', for consistent naming among all GroupingNodeType nodes.)
All child choices continue to receive and send events regardless of whichChoice is active.
X3D Tooltips of interest:
Switch.
X3D Specification
sections of interest:
10 Grouping component,
10.2 Concepts
and
10.4.3 Switch.
X3D Examples Archives
of related interest:
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