X3D Model Documentation: DungeonRoom.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2  <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
  3  <X3D profile='Immersive' version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'>
  4       <head>
  5            <meta name='titlecontent='DungeonRoom.x3d'/>
  6            <meta name='descriptioncontent='Dungeon room: this world illustrates the use of Inlines to pull in pieces of a a dungeon room contained in other files. The entire room is then used in larger structures.'/>
  7            <meta name='creatorcontent='David R. Nadeau, John L. Moreland, Michael M. Heck'/>
  8            <meta name='translatorcontent='Don Brutzman'/>
  9            <meta name='createdcontent='1 July 1998'/>
 10            <meta name='translatedcontent='2 February 2014'/>
 11            <meta name='modifiedcontent='20 October 2019'/>
 12            <meta name='referencecontent='originals/droom.wrl'/>
 13            <meta name='referencecontent='http://www.siggraph.org/s98'/>
 14            <meta name='referencecontent='http://www.siggraph.org/s98/conference/courses/18.html'/>
 15            <meta name='referencecontent='http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0389.htm'/>
 16            <meta name='referencecontent='http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm'/>
 17            <meta name='referencecontent='https://www.web3d.org/x3d/content/examples/X3dResources.html'/>
 18            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/DungeonRoom.x3d'/>
 19            <meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
 20            <meta name='generatorcontent='X3D-Edit, https://savage.nps.edu/X3D-Edit'/>
 21            <meta name='licensecontent='../license.html'/>
 22       </head>
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<!-- to top Index for DEF nodes: Floor, Torch, Wall

Index for Viewpoint node: Viewpoint_1
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 23       <Scene>
 24            <WorldInfo title='DungeonRoom.x3d'/>
 25            <Viewpoint description='Dungeon roomposition='0 1.6 10'/>
 26            <Transform translation='0.0 0.0 2.5'>
 27 
 28            </Transform>
 29            <Transform translation='0.0 0.0 -2.5'>
 30                 <Inline USE='Floor'/>
 31            </Transform>
 32            <Transform translation='0.0 3.5 2.5'>
 33                 <Inline USE='Floor'/>
 34            </Transform>
 35            <Transform translation='0.0 3.5 -2.5'>
 36                 <Inline USE='Floor'/>
 37            </Transform>
 38            <Transform translation='-5.0 0.0 0.0'>
 39                 <Transform translation='0.0 0.0 2.5'>
 40 
                    <!-- Inline Wall is a DEF node that has 3 USE nodes: USE_1, USE_2, USE_3 -->
                    <Inline DEF='Wall'   url=' "DungeonWall.x3d" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/DungeonWall.x3d" "DungeonWall.wrl" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/DungeonWall.wrl" '/>
 41                 </Transform>
 42                 <Transform translation='0.0 0.0 -2.5'>
 43                      <Inline USE='Wall'/>
 44                 </Transform>
 45                 <Transform rotation='0.0 1.0 0.0 1.57translation='0.0 2.25 0.0'>
 46                      <PointLight attenuation='0.0 0.6 0.0color='1.0 0.4 0.2intensity='0.8location='0.0 0.25 0.2radius='10.0'/>
 47 
                    <!-- Inline Torch is a DEF node that has 1 USE node: USE_1 -->
                    <Inline DEF='Torch'   url=' "Torches.x3d" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Torches.x3d" "Torches.wrl" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Torches.wrl" '/>
 48                 </Transform>
 49            </Transform>
 50            <Transform translation='5.0 0.0 0.0'>
 51                 <Transform translation='0.0 0.0 2.5'>
 52                      <Inline USE='Wall'/>
 53                 </Transform>
 54                 <Transform translation='0.0 0.0 -2.5'>
 55                      <Inline USE='Wall'/>
 56                 </Transform>
 57                 <Transform rotation='0.0 1.0 0.0 -1.57translation='0.0 2.25 0.0'>
 58                      <PointLight attenuation='0.0 0.6 0.0color='1.0 0.4 0.2intensity='0.8location='0.0 0.25 0.2radius='10.0'/>
 59                      <Inline USE='Torch'/>
 60                 </Transform>
 61            </Transform>
 62       </Scene>
 63  </X3D>
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<!-- to top Index for DEF nodes: Floor, Torch, Wall

Index for Viewpoint node: Viewpoint_1
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X3D Tooltips element index: head, Inline, meta, PointLight, Scene, Transform, Viewpoint, WorldInfo, X3D, accessType and type, XML data types, field types

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<!-- Online at
https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/DungeonRoomIndex.html -->
<!-- Version control at
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