<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
Event Graph ROUTE Table entries with 13 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
JEFFSCLOCK
TimeSensor fraction_changed SFFloat |
NancyInterpolator
ProtoInstance set_fraction SFFloat |
then
|
NancyInterpolator
ProtoInstance orientation_changed SFRotation |
NancyTransform
Transform set_rotation SFRotation |
||
then
|
NancyInterpolator
ProtoInstance position_changed SFVec3f |
NancyTransform
Transform set_translation SFVec3f |
WAVE_CLOCK
TimeSensor fraction_changed SFFloat |
CENTER_WAVE
PositionInterpolator set_fraction SFFloat |
then
|
CENTER_WAVE
PositionInterpolator value_changed SFVec3f |
K7_MIDWATER
Transform set_translation SFVec3f |
||
then
|
CENTER_WAVE
PositionInterpolator value_changed SFVec3f |
K4_MIDWATER
Transform set_translation SFVec3f |
||||
then
|
CENTER_WAVE
PositionInterpolator value_changed SFVec3f |
R3_MIDWATER
Transform set_translation SFVec3f |
ProtoInstance WhereAmI |
No ROUTE connection found for output from this node. This ProtoInstance contains SFNode/MFNode fieldValue declarations with direct access to other nodes. |
NancyInterpolator
ProtoInstance position_changed SFVec3f |
NancyTransform
Transform set_translation SFVec3f |
|
NancyInterpolator
ProtoInstance orientation_changed SFRotation |
NancyTransform
Transform set_rotation SFRotation |
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
<ProtoInstance
name='ProtoName'>
<field
name='fieldName'/> </ProtoInstance>
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->