1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
|
3 | <X3D profile='Immersive' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'> |
4 | <head> |
5 | <meta name='title' content='ProximitySensorMultiple.x3d'/> |
6 | <meta name='description' content='Example multiple ProximitySensor non-overlapping regions'/> |
7 | <meta name='creator' content='Leonard Daly and Don Brutzman'/> |
8 | <meta name='created' content='15 July 2006'/> |
9 | <meta name='modified' content='20 October 2019'/> |
10 | <meta name='reference' content='ProximitySensorNoOverlap.x3d'/> |
11 | <meta name='reference' content='ProximitySensorOverlap.x3d'/> |
12 | <meta name='reference' content='ProximitySensorSingle.x3d'/> |
13 | <meta name='reference' content='https://X3dGraphics.com'/> |
14 | <meta name='reference' content='https://www.web3d.org/x3d/content/examples/X3dResources.html'/> |
15 | <meta name='rights' content='Copyright Don Brutzman and Leonard Daly 2007'/> |
16 | <meta name='subject' content='X3D book, X3D graphics, X3D-Edit, http://www.x3dGraphics.com'/> |
17 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter12EnvironmentSensorSound/ProximitySensorMultiple.x3d'/> |
18 | <meta name='generator' content='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/> |
19 | <meta name='license' content='../license.html'/> |
20 | </head> |
21 | <Scene> |
22 | <WorldInfo title='ProximitySensorMultiple.x3d'/> |
23 | <ExternProtoDeclare name='WhereAmI' url=' "../Chapter14Prototypes/WhereAmIPrototype.x3d#WhereAmI" "https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes/WhereAmIPrototype.x3d#WhereAmI" "../Chapter14Prototypes/WhereAmIPrototype.wrl#WhereAmI" "https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes/WhereAmI.wrl#WhereAmI" '/> |
24 | <ProtoInstance name='WhereAmI'/> |
25 | <Viewpoint description='Book Viewpoint' orientation='0 1 0 -0.06' position='0.05 0 8.71'/> |
26 | <NavigationInfo avatarSize='0.05 1.6 0.75' type='"WALK" "ANY"'/> |
27 | <Background skyColor='1 1 1'/> |
28 | <Collision enabled='false'> |
29 | <Transform> |
30 | <Viewpoint description='Inside proximity box 1' orientation='0 1 0 -0.78' position='0 0 0.5'/> |
31 |
<!-- ROUTE information for HereIAm1 node:
[from position_changed to LocationReport.position
]
[from orientation_changed to LocationReport.orientation
]
-->
<ProximitySensor DEF='HereIAm1' size='2 2 2'/> |
32 |
<!-- Transform
SensorSize is a DEF node that has 3 USE nodes: USE_1, USE_2, USE_3 -->
<Transform DEF='SensorSize'> |
33 | <Shape DEF='BoxOutline'> |
34 | <Appearance> |
35 | <Material emissiveColor='0.8 0.8 0.8'/> |
36 | </Appearance> |
37 | <IndexedLineSet coordIndex='0 1 2 3 0 -1 4 5 6 7 4 -1 0 4 -1 1 5 -1 2 6 -1 3 7 -1'> |
38 | <Coordinate point='1 1 1 1 1 -1 1 -1 -1 1 -1 1 -1 1 1 -1 1 -1 -1 -1 -1 -1 -1 1'/> |
39 | </IndexedLineSet> |
40 | </Shape> |
41 | <Shape DEF='BoxSurface'> |
42 | <Appearance> |
43 | <Material diffuseColor='1 .5 0' transparency='.8'/> |
44 | </Appearance> |
45 | <Box/> |
46 | </Shape> |
47 | </Transform> |
48 | </Transform> |
49 | </Collision> |
50 | <Collision enabled='false'> |
51 | <Transform rotation='.707 .707 0 1' translation='3 1 2'> |
52 | <Viewpoint description='Inside proximity box 2' orientation='0 1 0 -0.78' position='0 0 0.5'/> |
53 |
<!-- ROUTE information for HereIAm2 node:
[from position_changed to LocationReport.position
]
[from orientation_changed to LocationReport.orientation
]
-->
<ProximitySensor DEF='HereIAm2' size='2 2 2'/> |
54 | <Transform USE='SensorSize'/> |
55 | </Transform> |
56 | </Collision> |
57 | <Collision enabled='false'> |
58 | <Transform translation='-1 .5 -.5'> |
59 | <Viewpoint description='Inside proximity box 3' orientation='0 1 0 -0.78' position='0 0 0.5'/> |
60 |
<!-- ROUTE information for HereIAm3 node:
[from position_changed to LocationReport.position
]
[from orientation_changed to LocationReport.orientation
]
-->
<ProximitySensor DEF='HereIAm3' size='2 2 2'/> |
61 | <Transform USE='SensorSize'/> |
62 | </Transform> |
63 | </Collision> |
64 | <Collision enabled='false'> |
65 | <Transform translation='-2 -1 .5'> |
66 | <Viewpoint description='Inside proximity box 4' orientation='0 1 0 -0.78' position='0 0 0.5'/> |
67 |
<!-- ROUTE information for HereIAm4 node:
[from position_changed to LocationReport.position
]
[from orientation_changed to LocationReport.orientation
]
-->
<ProximitySensor DEF='HereIAm4' size='2 2 2'/> |
68 | <Transform USE='SensorSize'/> |
69 | </Transform> |
70 | </Collision> |
71 |
<!-- ROUTE information for LocationReport node:
[from HereIAm1.position_changed to position
]
[from HereIAm2.position_changed to position
]
[from HereIAm3.position_changed to position
]
[from HereIAm4.position_changed to position
]
[from HereIAm1.orientation_changed to orientation
]
[from HereIAm2.orientation_changed to orientation
]
[from HereIAm3.orientation_changed to orientation
]
[from HereIAm4.orientation_changed to orientation
]
-->
<Script DEF='LocationReport' url=' "ProximitySensorSingleScriptLocationReport.js" "https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter12EnvironmentSensorSound/ProximitySensorSingleScriptLocationReport.js" '> |
72 | <field name='position' type='SFVec3f' accessType='inputOnly'/> |
73 | <field name='orientation' type='SFRotation' accessType='inputOnly'/> |
74 | </Script> |
75 | < ROUTE fromNode='HereIAm1' fromField='position_changed' toNode='LocationReport' toField='position'/> |
76 | < ROUTE fromNode='HereIAm2' fromField='position_changed' toNode='LocationReport' toField='position'/> |
77 | < ROUTE fromNode='HereIAm3' fromField='position_changed' toNode='LocationReport' toField='position'/> |
78 | < ROUTE fromNode='HereIAm4' fromField='position_changed' toNode='LocationReport' toField='position'/> |
79 | < ROUTE fromNode='HereIAm1' fromField='orientation_changed' toNode='LocationReport' toField='orientation'/> |
80 | < ROUTE fromNode='HereIAm2' fromField='orientation_changed' toNode='LocationReport' toField='orientation'/> |
81 | < ROUTE fromNode='HereIAm3' fromField='orientation_changed' toNode='LocationReport' toField='orientation'/> |
82 | < ROUTE fromNode='HereIAm4' fromField='orientation_changed' toNode='LocationReport' toField='orientation'/> |
83 | </Scene> |
84 | </X3D> |
Event Graph ROUTE Table entries with 8 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
HereIAm1
ProximitySensor position_changed SFVec3f |
LocationReport
Script position SFVec3f |
|
HereIAm1
ProximitySensor orientation_changed SFRotation |
LocationReport
Script orientation SFRotation |
HereIAm2
ProximitySensor position_changed SFVec3f |
LocationReport
Script position SFVec3f |
|
HereIAm2
ProximitySensor orientation_changed SFRotation |
LocationReport
Script orientation SFRotation |
HereIAm3
ProximitySensor position_changed SFVec3f |
LocationReport
Script position SFVec3f |
|
HereIAm3
ProximitySensor orientation_changed SFRotation |
LocationReport
Script orientation SFRotation |
HereIAm4
ProximitySensor position_changed SFVec3f |
LocationReport
Script position SFVec3f |
|
HereIAm4
ProximitySensor orientation_changed SFRotation |
LocationReport
Script orientation SFRotation |
ProtoInstance WhereAmI |
No ROUTE connection found for output events from this node. This ProtoInstance contains SFNode/MFNode fieldValue declarations with direct access to other nodes, and thus has potential to produce run-time animation. |
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
<ProtoInstance
name='ProtoName'>
<field
name='fieldName'/> </ProtoInstance>
-->
<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->