1 |
<?xml version="1.0" encoding="UTF-8"?>
|
2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
|
3 | <X3D profile='Immersive' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'> |
4 | <head> |
5 | <meta name='title' content='FishPrototype.x3d'/> |
6 | <meta name='description' content='This is a reusable prototype of a generic fish, which can be configured upon instancing to create customized fish.'/> |
7 | <meta name=' warning ' content=' Circular fish behavior is embedded in prototype, instead the circular path needs to be used in external files or possibly parameterized. '/> |
8 | <meta name='creator' content='Ildeniz Duman'/> |
9 | <meta name='translator' content='Scott Tufts'/> |
10 | <meta name='created' content='1 June 1998'/> |
11 | <meta name='translated' content='9 December 2001'/> |
12 | <meta name='modified' content='20 October 2019'/> |
13 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/KelpForestExhibit/FishPrototype.x3d'/> |
14 | <meta name='generator' content='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/> |
15 | <meta name='license' content='../license.html'/> |
16 | </head> |
17 | <Scene> |
18 | <WorldInfo title='FishPrototype.x3d'/> |
19 | <ProtoDeclare name='Fish'> |
20 | <ProtoInterface> |
21 | <field name='skinTextureUrl' type='MFString' accessType='inputOutput'/> |
22 | <field name='fishScale' type='SFVec3f' value='1 1 1' accessType='inputOutput'/> |
23 | <field name='fishColor' type='SFColor' value='0.7 0.7 0.7' accessType='inputOutput'/> |
24 | </ProtoInterface> |
25 | <ProtoBody> |
26 | <Transform DEF='FishTransform'> |
27 | <IS> |
28 | <connect nodeField='scale' protoField='fishScale'/> |
29 | </IS> |
30 |
<!-- ROUTE information for Way node:
[from Turn.value_changed to set_rotation
]
-->
<Transform DEF='Way'> |
31 | <Transform translation='4 0 0'> |
32 | <Transform rotation='1 0 0 1.57'> |
33 | <Shape> |
34 | <Appearance> |
35 | <Material DEF='FishColor'> |
36 | <IS> |
37 | <connect nodeField='diffuseColor' protoField='fishColor'/> |
38 | </IS> |
39 | </Material> |
40 | <ImageTexture DEF='FishTexture'> |
41 | <IS> |
42 | <connect nodeField='url' protoField='skinTextureUrl'/> |
43 | </IS> |
44 | </ImageTexture> |
45 | </Appearance> |
46 |
<!-- ROUTE information for FishShape node:
[from Waggler.value_changed to set_spine
]
-->
<Extrusion DEF='FishShape' creaseAngle='1.57' crossSection='1.00 0.00 0.92 -0.38 0.71 -0.71 0.38 -0.92 0.00 -1.00 -0.38 -0.92 -0.71 -0.71 -0.92 -0.38 -1.00 -0.00 -0.92 0.38 -0.71 0.71 -0.38 0.92 0.00 1.00 0.38 0.92 0.71 0.71 0.92 0.38 1.00 0.00' scale='0.03 0.03 0.1 0.15 0.4 0.7 0.5 0.75 0.4 0.55 0.2 0.3 0.05 0.1 0.03 0.6' spine='0 3.51 0 0 3.50 0 0 2.80 0 0 2.3 0 0 1.5 0 0 0.5 0 0 0 0 0 -0.6 0'/> |
47 | </Shape> |
48 | <Shape> |
49 | |
50 | <Material diffuseColor='0.7 0.7 0.7' transparency='0.3'/> |
51 | </Appearance> |
52 | <IndexedFaceSet solid='false' coordIndex='0 1 2 3 -1'> |
53 |
<!-- ROUTE information for Pelvic node:
[from Points.value_changed to set_point
]
-->
<Coordinate DEF='Pelvic' point='0 2.2 0.6 0 2.2 -0.7 0 0.3 -0.3 0 0.7 0.5'/> |
54 | </IndexedFaceSet> |
55 | </Shape> |
56 | <Transform translation='0.3 2.8 -0.4'> |
57 | |
58 | <Appearance> |
59 | <Material diffuseColor='0.5 0.5 0.5' shininess='1' specularColor='0.3 0.3 0.3'/> |
60 | </Appearance> |
61 | <Sphere radius='0.08'/> |
62 | </Shape> |
63 | </Transform> |
64 | <Transform translation='-0.3 2.8 -0.4'> |
65 | <Shape USE='Eye'/> |
66 | </Transform> |
67 | <Transform scale='2.6 1 0.7' translation='0 3.44 -0.1'> |
68 | <Shape USE='Eye'/> |
69 | </Transform> |
70 |
<!-- ROUTE information for LeftPectoral node:
[from LeftPectoralRotation.value_changed to set_rotation
]
-->
<Transform DEF='LeftPectoral' translation='-0.3 2.7 0.1'> |
71 | <Shape> |
72 | <Appearance USE='FinSkin'/> |
73 | <IndexedFaceSet solid='false' coordIndex='0 1 2 -1'> |
74 | <Coordinate point='0 0 0 -0.5 -0.2 0.1 -0.25 0.2 0.25'/> |
75 | </IndexedFaceSet> |
76 | </Shape> |
77 | </Transform> |
78 |
<!-- ROUTE information for RightPectoral node:
[from RightPectoralRotation.value_changed to set_rotation
]
-->
<Transform DEF='RightPectoral' translation='0.3 2.7 0.1'> |
79 | <Shape> |
80 | <Appearance USE='FinSkin'/> |
81 | <IndexedFaceSet solid='false' coordIndex='0 1 2 -1'> |
82 | <Coordinate point='0 0 0 0.5 -0.2 0.1 0.25 0.2 0.25'/> |
83 | </IndexedFaceSet> |
84 | </Shape> |
85 | </Transform> |
86 | </Transform> |
87 | </Transform> |
88 | </Transform> |
89 | <Group DEF='AnimationGroup'> |
90 |
<!-- ROUTE information for RouteTImer node:
[from fraction_changed to Turn.set_fraction
]
-->
<TimeSensor DEF='RouteTImer' cycleInterval='50' loop='true'/> |
91 |
<!-- ROUTE information for Timer node:
[from fraction_changed to Waggler.set_fraction
]
[from fraction_changed to Points.set_fraction
]
[from fraction_changed to LeftPectoralRotation.set_fraction
]
[from fraction_changed to RightPectoralRotation.set_fraction
]
-->
<TimeSensor DEF='Timer' cycleInterval='1.5' loop='true'/> |
92 |
<!-- ROUTE information for Waggler node:
[from Timer.fraction_changed to set_fraction
]
[from value_changed to FishShape.set_spine
]
-->
<CoordinateInterpolator DEF='Waggler' key='0.0 0.5 1.0' keyValue='0 3.55 0 0 3.50 0 0 2.80 0 0 2.3 0 -0.05 1.5 0 0.1 0.5 0 0.2 0 0 0.3 -0.6 0 0 3.55 0 0 3.50 0 0 2.80 0 0 2.3 0 0.05 1.5 0 -0.1 0.5 0 -0.2 0 0 -0.3 -0.6 0 0 3.55 0 0 3.50 0 0 2.80 0 0 2.3 0 -0.05 1.5 0 0.1 0.5 0 0.2 0 0 0.3 -0.6 0'/> |
93 | < ROUTE fromNode='Timer' fromField='fraction_changed' toNode='Waggler' toField='set_fraction'/> |
94 | < ROUTE fromNode='Waggler' fromField='value_changed' toNode='FishShape' toField='set_spine'/> |
95 |
<!-- ROUTE information for Points node:
[from Timer.fraction_changed to set_fraction
]
[from value_changed to Pelvic.set_point
]
-->
<CoordinateInterpolator DEF='Points' key='0.0 0.5 1.0' keyValue='0 2.2 0.6 0 2.2 -0.7 0.2 0.3 -0.3 0.2 0.7 0.5 0 2.2 0.6 0 2.2 -0.7 -0.2 0.3 -0.3 -0.2 0.7 0.5 0 2.2 0.6 0 2.2 -0.7 0.2 0.3 -0.3 0.2 0.7 0.5'/> |
96 | < ROUTE fromNode='Timer' fromField='fraction_changed' toNode='Points' toField='set_fraction'/> |
97 | < ROUTE fromNode='Points' fromField='value_changed' toNode='Pelvic' toField='set_point'/> |
98 |
<!-- ROUTE information for LeftPectoralRotation node:
[from Timer.fraction_changed to set_fraction
]
[from value_changed to LeftPectoral.set_rotation
]
-->
<OrientationInterpolator DEF='LeftPectoralRotation' key='0 0.3 0.7 1' keyValue='0 1 0 0.523 0 1 0 0 0 1 0 0 0 1 0 0.523'/> |
99 | < ROUTE fromNode='Timer' fromField='fraction_changed' toNode='LeftPectoralRotation' toField='set_fraction'/> |
100 | < ROUTE fromNode='LeftPectoralRotation' fromField='value_changed' toNode='LeftPectoral' toField='set_rotation'/> |
101 |
<!-- ROUTE information for RightPectoralRotation node:
[from Timer.fraction_changed to set_fraction
]
[from value_changed to RightPectoral.set_rotation
]
-->
<OrientationInterpolator DEF='RightPectoralRotation' key='0 0.3 0.7 1' keyValue='0 1 0 -0.523 0 1 0 0 0 1 0 0 0 1 0 -0.523'/> |
102 | < ROUTE fromNode='Timer' fromField='fraction_changed' toNode='RightPectoralRotation' toField='set_fraction'/> |
103 | < ROUTE fromNode='RightPectoralRotation' fromField='value_changed' toNode='RightPectoral' toField='set_rotation'/> |
104 |
<!-- ROUTE information for Turn node:
[from RouteTImer.fraction_changed to set_fraction
]
[from value_changed to Way.set_rotation
]
-->
<OrientationInterpolator DEF='Turn' key='0 0.25 0.5 0.75 1' keyValue='0 1 0 0 0 1 0 -1.57 0 1 0 -3.14 0 1 0 -4.71 0 1 0 0'/> |
105 | < ROUTE fromNode='RouteTImer' fromField='fraction_changed' toNode='Turn' toField='set_fraction'/> |
106 | < ROUTE fromNode='Turn' fromField='value_changed' toNode='Way' toField='set_rotation'/> |
107 | </Group> |
108 | </Transform> |
109 | </ProtoBody> |
110 | </ProtoDeclare> |
111 | <!-- ==================== --> |
112 | <ProtoInstance name='Fish'/> |
113 | </Scene> |
114 | </X3D> |
Event Graph ROUTE Table entries with 10 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
RouteTImer
TimeSensor fraction_changed SFFloat |
Turn
OrientationInterpolator set_fraction SFFloat |
then
|
Turn
OrientationInterpolator value_changed SFRotation |
Way
Transform set_rotation SFRotation |
Timer
TimeSensor fraction_changed SFFloat |
Waggler
CoordinateInterpolator set_fraction SFFloat |
then
|
Waggler
CoordinateInterpolator value_changed MFVec3f |
FishShape
Extrusion set_spine MFVec3f |
||
Timer
TimeSensor fraction_changed SFFloat |
Points
CoordinateInterpolator set_fraction SFFloat |
then
|
Points
CoordinateInterpolator value_changed MFVec3f |
Pelvic
Coordinate set_point MFVec3f |
||
Timer
TimeSensor fraction_changed SFFloat |
LeftPectoralRotation
OrientationInterpolator set_fraction SFFloat |
then
|
LeftPectoralRotation
OrientationInterpolator value_changed SFRotation |
LeftPectoral
Transform set_rotation SFRotation |
||
Timer
TimeSensor fraction_changed SFFloat |
RightPectoralRotation
OrientationInterpolator set_fraction SFFloat |
then
|
RightPectoralRotation
OrientationInterpolator value_changed SFRotation |
RightPectoral
Transform set_rotation SFRotation |
line 112
ProtoInstance Fish |
No ROUTE connection found for output events from this node. This ProtoInstance contains SFNode/MFNode fieldValue declarations with direct access to other nodes, and thus has potential to produce run-time animation. |
<!--
Color-coding legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
<ProtoInstance name='ProtoName'>
<field
name='fieldName'/> </ProtoInstance>
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->