X3D Model Documentation: AddDynamicRoutesECMAScript.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2  <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.1//EN" "https://www.web3d.org/specifications/x3d-3.1.dtd">
  3  <X3D profile='Immersive' version='3.1 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.1.xsd'>
  4       <head>
  5            <meta name='titlecontent='AddDynamicRoutesECMAScript.x3d'/>
  6            <meta name='descriptioncontent='This example shows how to add dynamic ROUTE connections to a scene'/>
  7            <meta name='creatorcontent='X3D Specification'/>
  8            <meta name='translatedcontent='23 February 2005'/>
  9            <meta name='modifiedcontent='20 October 2019'/>
 10            <meta name='subjectcontent='X3D ECMAScript Script Authoring Interface (SAI)'/>
 11            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/Basic/ScriptConformance/AddDynamicRoutesECMAScript.x3d'/>
 12            <meta name='referencecontent='https://www.web3d.org/x3d/specifications/ISO-IEC-19777-1-X3DLanguageBindings-ECMAScript/Part1/examples.html#AddDynamicRoutes'/>
 13            <meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
 14            <meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
 15            <meta name='licensecontent='../license.html'/>
 16       </head>
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Event Graph ROUTE Table shows event connections.
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 17       <Scene>
 18            <WorldInfo title='AddDynamicRoutesECMAScript.x3d'/>
 19            <Script DEF='SC'>
 20                 <field name='touchTimetype='SFTimeaccessType='inputOnly'/>
  <![CDATA[
      
ecmascript:

function touchTime(val) {
    // Create nodes directly in the parent scene
    scene = Browser.currentScene;

    shape = scene.createNode('Shape');
    box = scene.createNode('Box');
    touchSensor = scene.createNode('TouchSensor');
    shape.geometry = box;

    // Create a Group to hold the nodes
    group = scene.createNode('Group');

    // Add the shape and sensor to the group
    group.children = new MFNode(shape, touchSensor);

    // Add the nodes to the scene
    scene.RootNodes[0] = group;

    // Add a route from the touchSensor to this script
    scene.addRoute(touchSensor, 'touchTime', Script, 'touchTime');
}

    
]]>
 22            </Script>
 23       </Scene>
 24  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF node: SC
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X3D Tooltips element index: field, head, meta, Scene, Script, WorldInfo, X3D, accessType and type, XML data types, field types

Event Graph ROUTE Table with 0 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

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