1 |
<?xml version="1.0" encoding="UTF-8"?>
|
2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content='StealthHelo.x3d'/> |
6 | <meta name='description' content='A sort of Stealth Helo I designed and created.'/> |
7 | <meta name='creator' content='Jeffrey S. Lock Sr.'/> |
8 | <meta name='translator' content='Xeena VRML importer, X3D-Edit 3.1, https://www.web3d.org/x3d/content/README.X3D-Edit.html'/> |
9 | <meta name='translated' content='30 July 2002'/> |
10 | <meta name='created' content='1 August 2002'/> |
11 | <meta name='modified' content='20 October 2019'/> |
12 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/Basic/StudentProjects/StealthHelo.x3d'/> |
13 | <meta name='generator' content='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/> |
14 | <meta name='generator' content='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/> |
15 | <meta name='license' content='../license.html'/> |
16 | </head> |
17 | <Scene> |
18 | <WorldInfo title='StealthHelo.x3d'/> |
19 | <Shape> |
20 | <Appearance> |
21 | |
22 | </Appearance> |
23 | <IndexedFaceSet creaseAngle='1.8' solid='false' coordIndex='40 41 26 -1 41 27 26 -1 26 27 14 -1 27 15 14 -1 40 26 25 -1 40 25 39 -1 26 14 13 -1 26 13 25 -1 41 42 27 -1 42 28 27 -1 27 28 15 -1 28 16 15 -1 16 5 4 -1 15 16 4 -1 15 4 3 -1 14 15 3 -1 14 3 2 -1 13 14 2 -1 13 2 1 -1 12 13 1 -1 25 13 12 -1 24 25 12 -1 39 25 24 -1 38 39 24 -1 11 12 1 -1 24 12 11 -1 1 2 0 -1 2 3 0 -1 3 4 0 -1 4 5 0 -1 5 6 0 -1 10 1 0 -1 51 36 35 -1 65 77 66 -1 68 77 70 -1 67 77 68 -1 79 80 81 -1 16 28 34 17 -1 28 42 43 34 -1 11 1 10 22 -1 36 49 50 35 -1 35 50 64 51 -1 38 37 52 53 -1 39 38 53 54 -1 40 39 54 55 -1 52 37 36 51 -1 57 56 69 70 -1 56 55 68 69 -1 55 54 67 68 -1 54 53 66 67 -1 53 52 66 66 -1 51 64 76 65 -1 52 51 65 66 -1 6 5 16 17 -1 42 57 58 43 -1 57 70 71 58 -1 65 76 78 77 -1 66 77 80 79 -1 77 78 71 70 -1 77 67 81 80 -1 66 79 81 67 -1 45 31 44 -1 44 31 33 -1 31 20 33 -1 33 20 18 -1 45 32 31 -1 45 46 32 -1 31 19 20 -1 31 32 19 -1 44 33 43 -1 43 33 34 -1 33 18 34 -1 34 18 17 -1 17 7 6 -1 18 7 17 -1 18 8 7 -1 20 8 18 -1 20 9 8 -1 19 9 20 -1 19 10 9 -1 21 10 19 -1 32 21 19 -1 30 21 32 -1 46 30 32 -1 47 30 46 -1 22 10 21 -1 30 22 21 -1 10 0 9 -1 9 0 8 -1 8 0 7 -1 7 0 6 -1 64 50 49 -1 84 83 82 -1 71 78 73 -1 73 78 74 -1 76 75 78 -1 47 62 63 48 -1 46 61 62 47 -1 45 60 61 46 -1 44 59 60 45 -1 43 58 59 44 -1 63 64 49 48 -1 58 71 72 59 -1 59 72 73 60 -1 60 73 74 61 -1 61 74 75 62 -1 62 75 63 63 -1 63 75 76 64 -1 84 82 75 74 -1 82 83 78 75 -1 83 84 74 78 -1 41 40 55 56 -1 42 41 56 57 -1'> |
24 |
<!-- Coordinate
a is a DEF node that has 2 USE nodes: USE_1, USE_2 --> <Coordinate DEF='a' point='8.5 -0.72 0.0 7.5 0.0 0.2 7.5 -0.1 0.6 7.5 -0.6 0.8 7.5 -1.1 0.4 7.5 -1.3 0.0 7.5 -1.3 -0.0 7.5 -1.1 -0.4 7.5 -0.6 -0.8 7.5 -0.1 -0.6 7.5 0.0 -0.2 6.0 0.8 0.4 6.0 0.6 0.8 6.0 0.1 1.2 6.0 -0.4 1.4 6.0 -0.9 1.0 6.0 -1.4 0.5 6.0 -1.4 -0.5 6.0 -0.9 -1.0 6.0 0.1 -1.2 6.0 -0.4 -1.4 6.0 0.6 -0.8 6.0 0.8 -0.4 4.5 1.2 0.6 4.5 0.8 1.0 4.5 0.3 1.4 4.5 -0.2 1.6 4.5 -0.7 1.2 4.5 -1.2 0.8 4.5 1.2 -0.6 4.5 0.8 -1.0 4.5 -0.2 -1.6 4.5 0.3 -1.4 4.5 -0.7 -1.2 4.5 -1.2 -0.8 1.7 3.0 0.4 2.0 2.6 0.6 3.0 1.4 0.8 3.0 1.0 1.2 3.0 0.5 1.6 3.0 0.0 1.8 3.0 -0.5 1.4 3.0 -1.0 1.0 3.0 -1.0 -1.0 3.0 -0.5 -1.4 3.0 0.0 -1.8 3.0 0.5 -1.6 3.0 1.0 -1.2 3.0 1.4 -0.8 2.0 2.6 -0.6 1.7 3.0 -0.4 -0.5 3.0 0.4 -0.5 1.6 0.8 -0.5 1.2 1.2 -0.5 0.7 1.6 -0.5 0.2 1.8 -0.5 -0.3 1.4 -0.5 -0.8 1.0 -0.5 -0.8 -1.0 -0.5 -0.3 -1.4 -0.5 0.2 -1.8 -0.5 0.7 -1.6 -0.5 1.2 -1.2 -0.5 1.6 -0.8 -0.5 3.0 -0.4 -8.0 2.6 0.2 -8.0 2.5 0.3 -8.0 2.4 0.4 -8.0 2.2 0.5 -8.0 2.0 0.3 -8.0 1.8 0.1 -8.0 1.8 -0.1 -8.0 2.0 -0.3 -8.0 2.2 -0.5 -8.0 2.4 -0.4 -8.0 2.5 -0.3 -8.0 2.6 -0.2 -9.0 2.3 0.1 -9.0 2.3 -0.1 -9.0 2.2 2.8 -10.0 2.3 2.8 -9.0 2.1 2.8 -9.0 2.2 -2.8 -10.0 2.3 -2.8 -9.0 2.1 -2.8 0.5 -0.1 0.1 1.5 -0.1 0.1 1.5 0.0 -0.1 0.5 0.0 -0.1 1.5 -0.3 0.5 8.5 -0.3 0.5 8.5 0.0 -0.1 1.5 0.0 -0.1 0.1 -0.1 -0.5 0.1 -0.1 -1.5 -0.1 0.0 -1.5 -0.1 0.0 -0.5 0.5 -0.3 -1.5 0.5 -0.3 -8.5 -0.1 0.0 -8.5 -0.1 0.0 -1.5 -0.5 -0.1 -0.1 -1.5 -0.1 -0.1 -1.5 0.0 0.1 -0.5 0.0 0.1 -1.5 -0.3 -0.5 -8.5 -0.3 -0.5 -8.5 0.0 0.1 -1.5 0.0 0.1 -0.1 -0.1 0.5 -0.1 -0.1 1.5 0.1 0.0 1.5 0.1 0.0 0.5 -0.5 -0.3 1.5 -0.5 -0.3 8.5 0.1 0.0 8.5 0.1 0.0 1.5'/> |
25 | </IndexedFaceSet> |
26 | </Shape> |
27 | <Group DEF='Canopy'> |
28 | <Transform> |
29 | <Shape> |
30 | <Appearance> |
31 | <Material diffuseColor='0.0 0.8 0.8' shininess='1.0' transparency='0.5'/> |
32 | </Appearance> |
33 | <IndexedFaceSet coordIndex='23 24 11 -1 38 24 23 -1 37 38 23 -1 37 11 36 -1 29 22 30 -1 47 29 30 -1 48 29 47 -1 48 49 22 -1 36 11 22 49 -1'> |
34 | <Coordinate USE='a'/> |
35 | </IndexedFaceSet> |
36 | </Shape> |
37 | </Transform> |
38 |
<!-- ROUTE information for CanopyTouchSensor node:
[from touchTime to CLOCK3.set_startTime
]
-->
<TouchSensor DEF='CanopyTouchSensor' description='touch to activate'/> |
39 | </Group> |
40 | <Group> |
41 |
<!-- ROUTE information for Rotors node:
[from RotorsPath.value_changed to set_rotation
]
-->
<Transform DEF='Rotors' rotation='0.0 0.0 1.0 0.325' translation='0.5 3.2 0.0'> |
42 | <Transform rotation='0.0 0.0 1.0 0.3'/> |
43 | <Shape> |
44 | <Appearance> |
45 | <Material diffuseColor='0.099 0.099 0.099' specularColor='0.099 0.099 0.099'/> |
46 | </Appearance> |
47 | <Cylinder height='0.4' radius='0.1'/> |
48 | </Shape> |
49 | <Transform translation='0.0 0.4 0.0'> |
50 | <Shape> |
51 | <Appearance> |
52 | <Material diffuseColor='0.099 0.099 0.099' specularColor='0.099 0.099 0.099'/> |
53 | </Appearance> |
54 | <Cylinder height='0.3' radius='0.5'/> |
55 | </Shape> |
56 | <Shape> |
57 | <Appearance> |
58 | <Material diffuseColor='0.099 0.099 0.099' specularColor='0.099 0.099 0.099'/> |
59 | </Appearance> |
60 | <IndexedFaceSet solid='false' coordIndex='85 86 87 88 -1 89 90 91 92 -1 93 94 95 96 -1 97 98 99 100 -1 101 102 103 104 -1 105 106 107 108 -1 109 110 111 112 -1 113 114 115 116 -1'> |
61 | <Coordinate USE='a'/> |
62 | </IndexedFaceSet> |
63 | </Shape> |
64 | </Transform> |
65 | </Transform> |
66 |
<!-- ROUTE information for Clock node:
[from fraction_changed to RotorsPath.set_fraction
]
-->
<TimeSensor DEF='Clock' cycleInterval='0.4' loop='true'/> |
67 |
<!-- ROUTE information for RotorsPath node:
[from Clock.fraction_changed to set_fraction
]
[from value_changed to Rotors.set_rotation
]
-->
<OrientationInterpolator DEF='RotorsPath' key='0.0 0.5 1.0' keyValue='0.0 1.0 0.0 0.0 0.0 1.0 0.0 3.14 0.0 1.0 0.0 6.28'/> |
68 | </Group> |
69 | < ROUTE fromNode='Clock' fromField='fraction_changed' toNode='RotorsPath' toField='set_fraction'/> |
70 | < ROUTE fromNode='RotorsPath' fromField='value_changed' toNode='Rotors' toField='set_rotation'/> |
71 | <Background skyAngle='1.1 1.57 2.0' skyColor='0.6 0.6 0.4 0.4 0.4 0.7 0.3 0.3 0.3 0.773 0.578 0.256'/> |
72 | <Viewpoint description='Starboard' position='0 4 25'/> |
73 | <Viewpoint description='Pilot View' fieldOfView='1.5' orientation='0 1 0 -1.56' position='3.9 1.7 0.0'/> |
74 | <Viewpoint description='Bow' orientation='0 1 0 1.56' position='25 5 0'/> |
75 | <Viewpoint description='Port' orientation='0 1 0 -3.14' position='0 4 -25'/> |
76 | <Viewpoint description='Stern' orientation='0 1 0 -1.57' position='-25 5 0'/> |
77 | <Group DEF='WeaponsDoor'> |
78 |
<!-- ROUTE information for WeaponsDoorTX node:
[from WeaponsDoorInterpolator.value_changed to set_rotation
]
-->
<Transform DEF='WeaponsDoorTX' center='1.75 0.0 1.8'> |
79 | <Transform rotation='0 1 0 0.6'/> |
80 | <Shape DEF='Door'> |
81 | <Appearance> |
82 | <Material USE='Body'/> |
83 | </Appearance> |
84 | <IndexedFaceSet creaseAngle='1.8' coordIndex='0 1 2 3 -1 0 3 5 4 -1 0 4 1 -1 3 2 5 -1'> |
85 | |
86 | </IndexedFaceSet> |
87 | </Shape> |
88 | <Transform translation='1.25 -0.4 1.08'> |
89 | <Transform rotation='1 0 0 0.36'> |
90 | <Shape> |
91 | <Appearance> |
92 | <Material USE='Body'/> |
93 | </Appearance> |
94 | <Box size='2.0 0.15 0.4'/> |
95 | </Shape> |
96 | <Group DEF='STBDmissile'> |
97 |
<!-- ROUTE information for StbdMSLTX node:
[from STBDmissileInterpolator.value_changed to set_translation
]
-->
<Transform DEF='StbdMSLTX' translation='0 0 -0.3'> |
98 | <Transform rotation='0 0 1 1.57'> |
99 | <Shape> |
100 | <Appearance> |
101 | |
102 | </Appearance> |
103 | <Cylinder height='3.0' radius='0.2'/> |
104 | </Shape> |
105 | <Transform rotation='0 1 0 0.79'> |
106 | <Shape> |
107 | <Appearance> |
108 | <Material diffuseColor='1 1 1'/> |
109 | </Appearance> |
110 | <IndexedFaceSet solid='false' coordIndex='0 1 2 -1'> |
111 |
<!-- Coordinate
TrianglePoints is a DEF node that has 3 USE nodes: USE_1, USE_2, USE_3 --> <Coordinate DEF='TrianglePoints' point='0 0.5 0 0 1.5 -0.5 0 1.5 0.5'/> |
112 | </IndexedFaceSet> |
113 | </Shape> |
114 | </Transform> |
115 | <Transform rotation='0 1 0 -0.79'> |
116 | <Shape> |
117 | <Appearance> |
118 | <Material diffuseColor='1 1 1'/> |
119 | </Appearance> |
120 | <IndexedFaceSet solid='false' coordIndex='0 1 2 -1'> |
121 | <Coordinate USE='TrianglePoints'/> |
122 | </IndexedFaceSet> |
123 | </Shape> |
124 | </Transform> |
125 | <Transform translation='0 -1.8 0'> |
126 | <Transform rotation='1 0 0 3.14'> |
127 | <Shape> |
128 | <Appearance> |
129 | <Material USE='SWB'/> |
130 | </Appearance> |
131 | <Cone bottomRadius='0.2' height='0.6'/> |
132 | </Shape> |
133 | </Transform> |
134 | </Transform> |
135 | </Transform> |
136 | </Transform> |
137 | </Group> |
138 |
<!-- ROUTE information for STBDmissileInterpolator node:
[from CLOCK3.fraction_changed to set_fraction
]
[from value_changed to StbdMSLTX.set_translation
]
-->
<PositionInterpolator DEF='STBDmissileInterpolator' key='0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0' keyValue='0 0 -0.3 0 0 -0.3 0 0 -0.3 0 0 -0.3 0 0 -0.3 0 0 -0.3 0 0 -0.3 0 0 -0.3 50 0 0 100 0 0'/> |
139 |
<!-- ROUTE information for STBDmissileTouchSensor node:
[from touchTime to CLOCK3.set_startTime
]
-->
<TouchSensor DEF='STBDmissileTouchSensor' description='touch to activate'/> |
140 |
<!-- ROUTE information for CLOCK3 node:
[from CanopyTouchSensor.touchTime to set_startTime
]
[from STBDmissileTouchSensor.touchTime to set_startTime
]
[from PortmissileTouchSensor.touchTime to set_startTime
]
[from fraction_changed to STBDmissileInterpolator.set_fraction
]
[from fraction_changed to PortmissileInterpolator.set_fraction
]
-->
<TimeSensor DEF='CLOCK3'/> |
141 | </Transform> |
142 | </Transform> |
143 | </Transform> |
144 |
<!-- ROUTE information for WeaponsDoorInterpolator node:
[from CLOCK1.fraction_changed to set_fraction
]
[from value_changed to WeaponsDoorTX.set_rotation
]
-->
<OrientationInterpolator DEF='WeaponsDoorInterpolator' key='0.0 0.5 1.0' keyValue='1.0 0 0.0 0.0 1.0 0 0.0 -1.87 1.0 0 0.0 -2.0'/> |
145 |
<!-- ROUTE information for CLOCK1 node:
[from WeaponsDoorTouchSensor.touchTime to set_startTime
]
[from WeaponsDoorPTTouchSensor.touchTime to set_startTime
]
[from fraction_changed to WeaponsDoorInterpolator.set_fraction
]
[from fraction_changed to WeaponsDoorPTInterpolator.set_fraction
]
-->
<TimeSensor DEF='CLOCK1' cycleInterval='5.0'/> |
146 |
<!-- ROUTE information for WeaponsDoorTouchSensor node:
[from touchTime to CLOCK1.set_startTime
]
-->
<TouchSensor DEF='WeaponsDoorTouchSensor' description='touch to activate'/> |
147 | </Group> |
148 | <Group DEF='WeaponsDoorPT'> |
149 |
<!-- ROUTE information for WeaponsDoorPTX node:
[from WeaponsDoorPTInterpolator.value_changed to set_rotation
]
-->
<Transform DEF='WeaponsDoorPTX' center='1.75 0.0 -1.8'> |
150 | <Shape DEF='DoorPT'> |
151 | <Appearance> |
152 | <Material USE='Body'/> |
153 | </Appearance> |
154 | <IndexedFaceSet creaseAngle='1.8' coordIndex='7 6 9 8 -1 9 6 10 11 -1 6 7 10 -1 9 8 11 -1'> |
155 | <Coordinate USE='b'/> |
156 | </IndexedFaceSet> |
157 | </Shape> |
158 | <Transform translation='1.25 -0.4 -1.1'> |
159 | <Transform rotation='1 0 0 -0.36'> |
160 | <Shape> |
161 | <Appearance> |
162 | <Material USE='Body'/> |
163 | </Appearance> |
164 | <Box size='2.0 0.15 0.4'/> |
165 | </Shape> |
166 | <Group DEF='PORTmissile'> |
167 |
<!-- ROUTE information for PortMSLTX node:
[from PortmissileInterpolator.value_changed to set_translation
]
-->
<Transform DEF='PortMSLTX' translation='0 0 0.3'> |
168 | <Transform rotation='0 0 1 1.57'> |
169 | <Shape> |
170 | <Appearance> |
171 | <Material USE='SWB'/> |
172 | </Appearance> |
173 | <Cylinder height='3.0' radius='0.2'/> |
174 | </Shape> |
175 | <Transform rotation='0 1 0 0.79'> |
176 | <Shape> |
177 | <Appearance> |
178 | <Material diffuseColor='1 1 1'/> |
179 | </Appearance> |
180 | <IndexedFaceSet solid='false' coordIndex='0 1 2 -1'> |
181 | <Coordinate USE='TrianglePoints'/> |
182 | </IndexedFaceSet> |
183 | </Shape> |
184 | </Transform> |
185 | <Transform rotation='0 1 0 -0.79'> |
186 | <Shape> |
187 | <Appearance> |
188 | <Material diffuseColor='1 1 1'/> |
189 | </Appearance> |
190 | <IndexedFaceSet solid='false' coordIndex='0 1 2 -1'> |
191 | <Coordinate USE='TrianglePoints'/> |
192 | </IndexedFaceSet> |
193 | </Shape> |
194 | </Transform> |
195 | <Transform translation='0 -1.8 0'> |
196 | <Transform rotation='1 0 0 3.14'> |
197 | <Shape> |
198 | <Appearance> |
199 | <Material USE='SWB'/> |
200 | </Appearance> |
201 | <Cone bottomRadius='0.2' height='0.6'/> |
202 | </Shape> |
203 | </Transform> |
204 | </Transform> |
205 | </Transform> |
206 | </Transform> |
207 | </Group> |
208 |
<!-- ROUTE information for PortmissileInterpolator node:
[from CLOCK3.fraction_changed to set_fraction
]
[from value_changed to PortMSLTX.set_translation
]
-->
<PositionInterpolator DEF='PortmissileInterpolator' key='0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0' keyValue='0 0 0.3 0 0 0.3 0 0 0.3 0 0 0.3 0 0 0.3 0 0 0.3 0 0 0.3 0 0 0.3 50 0 0 100 0 0'/> |
209 |
<!-- ROUTE information for PortmissileTouchSensor node:
[from touchTime to CLOCK3.set_startTime
]
-->
<TouchSensor DEF='PortmissileTouchSensor' description='touch to activate'/> |
210 | </Transform> |
211 | </Transform> |
212 | </Transform> |
213 |
<!-- ROUTE information for WeaponsDoorPTInterpolator node:
[from CLOCK1.fraction_changed to set_fraction
]
[from value_changed to WeaponsDoorPTX.set_rotation
]
-->
<OrientationInterpolator DEF='WeaponsDoorPTInterpolator' key='0.0 0.5 1.0' keyValue='1.0 0 0.0 0.0 1.0 0 0.0 1.87 1.0 0 0.0 2.0'/> |
214 | <TimeSensor DEF='CLOCK2' cycleInterval='3.0'/> |
215 |
<!-- ROUTE information for WeaponsDoorPTTouchSensor node:
[from touchTime to CLOCK1.set_startTime
]
-->
<TouchSensor DEF='WeaponsDoorPTTouchSensor' description='touch to activate'/> |
216 | </Group> |
217 | < ROUTE fromNode='WeaponsDoorTouchSensor' fromField='touchTime' toNode='CLOCK1' toField='set_startTime'/> |
218 | < ROUTE fromNode='CLOCK1' fromField='fraction_changed' toNode='WeaponsDoorInterpolator' toField='set_fraction'/> |
219 | < ROUTE fromNode='WeaponsDoorInterpolator' fromField='value_changed' toNode='WeaponsDoorTX' toField='set_rotation'/> |
220 | < ROUTE fromNode='WeaponsDoorPTTouchSensor' fromField='touchTime' toNode='CLOCK1' toField='set_startTime'/> |
221 | < ROUTE fromNode='CLOCK1' fromField='fraction_changed' toNode='WeaponsDoorPTInterpolator' toField='set_fraction'/> |
222 | < ROUTE fromNode='WeaponsDoorPTInterpolator' fromField='value_changed' toNode='WeaponsDoorPTX' toField='set_rotation'/> |
223 | < ROUTE fromNode='CanopyTouchSensor' fromField='touchTime' toNode='CLOCK3' toField='set_startTime'/> |
224 | < ROUTE fromNode='STBDmissileTouchSensor' fromField='touchTime' toNode='CLOCK3' toField='set_startTime'/> |
225 | < ROUTE fromNode='CLOCK3' fromField='fraction_changed' toNode='STBDmissileInterpolator' toField='set_fraction'/> |
226 | < ROUTE fromNode='STBDmissileInterpolator' fromField='value_changed' toNode='StbdMSLTX' toField='set_translation'/> |
227 | < ROUTE fromNode='PortmissileTouchSensor' fromField='touchTime' toNode='CLOCK3' toField='set_startTime'/> |
228 | < ROUTE fromNode='CLOCK3' fromField='fraction_changed' toNode='PortmissileInterpolator' toField='set_fraction'/> |
229 | < ROUTE fromNode='PortmissileInterpolator' fromField='value_changed' toNode='PortMSLTX' toField='set_translation'/> |
230 | <Sound DEF='HelicopterWav' maxBack='10000' maxFront='10000'> |
231 | <AudioClip description='Helo' loop='true' url=' "StealthHelo.wav" "https://www.web3d.org/x3d/content/examples/Basic/StudentProjects/StealthHelo.wav" '/> |
232 | </Sound> |
233 | </Scene> |
234 | </X3D> |
Event Graph ROUTE Table entries with 15 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
CanopyTouchSensor
TouchSensor touchTime SFTime |
CLOCK3
TimeSensor set_startTime SFTime |
then
|
CLOCK3
TimeSensor fraction_changed SFFloat |
STBDmissileInterpolator
PositionInterpolator set_fraction SFFloat |
then
|
STBDmissileInterpolator
PositionInterpolator value_changed SFVec3f |
StbdMSLTX
Transform set_translation SFVec3f |
|||
then
|
CLOCK3
TimeSensor fraction_changed SFFloat |
PortmissileInterpolator
PositionInterpolator set_fraction SFFloat |
then
|
PortmissileInterpolator
PositionInterpolator value_changed SFVec3f |
PortMSLTX
Transform set_translation SFVec3f |
PortmissileTouchSensor
TouchSensor touchTime SFTime |
CLOCK3
TimeSensor set_startTime SFTime |
then
|
CLOCK3
TimeSensor fraction_changed SFFloat |
STBDmissileInterpolator
PositionInterpolator set_fraction SFFloat |
then
|
STBDmissileInterpolator
PositionInterpolator value_changed SFVec3f |
StbdMSLTX
Transform set_translation SFVec3f |
|||
then
|
CLOCK3
TimeSensor fraction_changed SFFloat |
PortmissileInterpolator
PositionInterpolator set_fraction SFFloat |
then
|
PortmissileInterpolator
PositionInterpolator value_changed SFVec3f |
PortMSLTX
Transform set_translation SFVec3f |
STBDmissileTouchSensor
TouchSensor touchTime SFTime |
CLOCK3
TimeSensor set_startTime SFTime |
then
|
CLOCK3
TimeSensor fraction_changed SFFloat |
STBDmissileInterpolator
PositionInterpolator set_fraction SFFloat |
then
|
STBDmissileInterpolator
PositionInterpolator value_changed SFVec3f |
StbdMSLTX
Transform set_translation SFVec3f |
|||
then
|
CLOCK3
TimeSensor fraction_changed SFFloat |
PortmissileInterpolator
PositionInterpolator set_fraction SFFloat |
then
|
PortmissileInterpolator
PositionInterpolator value_changed SFVec3f |
PortMSLTX
Transform set_translation SFVec3f |
WeaponsDoorPTTouchSensor
TouchSensor touchTime SFTime |
CLOCK1
TimeSensor set_startTime SFTime |
then
|
CLOCK1
TimeSensor fraction_changed SFFloat |
WeaponsDoorInterpolator
OrientationInterpolator set_fraction SFFloat |
then
|
WeaponsDoorInterpolator
OrientationInterpolator value_changed SFRotation |
WeaponsDoorTX
Transform set_rotation SFRotation |
|||
then
|
CLOCK1
TimeSensor fraction_changed SFFloat |
WeaponsDoorPTInterpolator
OrientationInterpolator set_fraction SFFloat |
then
|
WeaponsDoorPTInterpolator
OrientationInterpolator value_changed SFRotation |
WeaponsDoorPTX
Transform set_rotation SFRotation |
WeaponsDoorTouchSensor
TouchSensor touchTime SFTime |
CLOCK1
TimeSensor set_startTime SFTime |
then
|
CLOCK1
TimeSensor fraction_changed SFFloat |
WeaponsDoorInterpolator
OrientationInterpolator set_fraction SFFloat |
then
|
WeaponsDoorInterpolator
OrientationInterpolator value_changed SFRotation |
WeaponsDoorTX
Transform set_rotation SFRotation |
|||
then
|
CLOCK1
TimeSensor fraction_changed SFFloat |
WeaponsDoorPTInterpolator
OrientationInterpolator set_fraction SFFloat |
then
|
WeaponsDoorPTInterpolator
OrientationInterpolator value_changed SFRotation |
WeaponsDoorPTX
Transform set_rotation SFRotation |
Clock
TimeSensor fraction_changed SFFloat |
RotorsPath
OrientationInterpolator set_fraction SFFloat |
then
|
RotorsPath
OrientationInterpolator value_changed SFRotation |
Rotors
Transform set_rotation SFRotation |
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->