<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Full'
version='3.3'
xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance'
xsd:noNamespaceSchemaLocation
='
https://www.web3d.org/specifications/x3d-3.3.xsd
'
>
<head>
</head>
<!--
<!--
Index for DEF nodes:
a,
b,
c,
d,
e,
f,
g,
h,
i,
j,
k,
l,
m,
n,
o,
p,
q,
r,
t,
u,
v,
w,
x,
y,
z,
z1,
z2,
z3,
z4,
z5,
z6,
z7,
z8
-->
<Scene>
<WorldInfo title='TestDiagnosticOverloadedChildNodes.x3d'/>
<Shape>
<Appearance>
<Material DEF='a'/>
<Material DEF='b'/>
<ImageTexture DEF='c'/>
<
ImageTexture3D DEF='
d'/>
<
ImageCubeMapTexture DEF='
e'
containerField='
texture'/>
<
MultiTexture DEF='
f'/>
<
PixelTexture3D DEF='
g'/>
<
ComposedTexture3D DEF='
h'/>
<
ComposedCubeMapTexture DEF='
i'
containerField='
texture'/>
<PixelTexture DEF='j'/>
<
GeneratedCubeMapTexture DEF='
k'/>
<
MultiTextureTransform DEF='
l'
containerField='
textureTransform'/>
<
TextureTransformMatrix3D DEF='
m'
containerField='
textureTransform'/>
<
TextureTransform DEF='
n'/>
<
TextureTransform3D DEF='
o'
containerField='
textureTransform'/>
<
ComposedShader DEF='
p'
containerField='
shaders'/>
<
PackagedShader DEF='
q'
containerField='
shaders'/>
<
ProgramShader DEF='
r'
containerField='
shaders'/>
</Appearance>
<Text string='"TestMultipleAppearanceChildNodes.x3d" "is a test scene only"'>
<FontStyle justify='"MIDDLE" "MIDDLE"'/>
</Text>
</Shape>
<Shape>
<IndexedTriangleFanSet ccw='true' colorPerVertex='true' normalPerVertex='true' solid='true' containerField='geometry'>
<Color DEF='t'/>
<ColorRGBA DEF='u'/>
<Coordinate DEF='v'/>
<CoordinateDouble DEF='w'/>
<GeoCoordinate DEF='x'/>
<
FogCoordinate DEF='
y'
containerField='
fogCoord'/>
<
FogCoordinate DEF='
z'
containerField='
fogCoord'/>
<Normal DEF='z1'/>
<Normal DEF='z2'/>
<
TextureCoordinate DEF='
z3'/>
<
TextureCoordinateGenerator DEF='
z4'/>
<
NurbsTextureCoordinate DEF='
z5'
containerField='
texCoord'/>
<
MultiTextureCoordinate DEF='
z6'
containerField='
texCoord'/>
<
TextureCoordinate3D DEF='
z7'
containerField='
texCoord'/>
<
TextureCoordinate4D DEF='
z8'
containerField='
texCoord'/>
</IndexedTriangleFanSet>
</Shape>
</Scene>
</X3D>
<!--
<!--
Index for DEF nodes:
a,
b,
c,
d,
e,
f,
g,
h,
i,
j,
k,
l,
m,
n,
o,
p,
q,
r,
t,
u,
v,
w,
x,
y,
z,
z1,
z2,
z3,
z4,
z5,
z6,
z7,
z8
-->
-->
<!--
Online at
https://www.web3d.org/x3d/content/examples/Basic/development/TestDiagnosticOverloadedChildNodesIndex.html
-->
<!--
Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Basic/development/TestDiagnosticOverloadedChildNodes.x3d
-->
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->