all_jpg.x3d |
(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home) |
Test JPG ImageTexture mapping onto a sphere, cone, cylinder and box. For the sphere, the texture should cover the entire surface, and wrap counterclockwise from the back of the sphere (when viewed from above). For the cone, the texture should wrap counterclockwise (viewed from above) starting at the back of the cone. A circle cutout of the texture is applied right side up to the base of the cone when the cone is tilted toward the viewer. For the cylinder, the texture should wrap counterclockwise (viewed from above above) starting at the back of the cylinder. A circle cutout of the texture is applied to the top and bottom caps of the cylinder, and appears right-side-up when tilted toward the viewer. For the box, the texture should be applied in its entirety to each face of the box, and appear right-side-up when viewed from the +Z direction. |
X3D Scene | Metadata | |
---|---|---|
archive | https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/ImageTexture | |
title | all_jpg.x3d | |
Image | all_jpg-front.jpg | |
Image | all_jpg-rear.jpg | |
Image | all_jpg-top.jpg | |
Image | all_jpg-bottom.jpg | |
reference | http://www.nist.gov/vrml.html | |
reference | http://www.itl.nist.gov/div897/ctg/vrml/vrml.html | |
creator | http://www.itl.nist.gov/div897/ctg/vrml/members.html | |
disclaimer | This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. | |
reference | Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml | |
reference | Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml | |
info | Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d | |
translator | Michael Kass NIST, Don Brutzman NPS | |
translated | 21 January 2001 | |
modified | 28 August 2023 | |
description | Test JPG ImageTexture mapping onto a sphere, cone, cylinder and box. For the sphere, the texture should cover the entire surface, and wrap counterclockwise from the back of the sphere (when viewed from above). For the cone, the texture should wrap counterclockwise (viewed from above) starting at the back of the cone. A circle cutout of the texture is applied right side up to the base of the cone when the cone is tilted toward the viewer. For the cylinder, the texture should wrap counterclockwise (viewed from above above) starting at the back of the cylinder. A circle cutout of the texture is applied to the top and bottom caps of the cylinder, and appears right-side-up when tilted toward the viewer. For the box, the texture should be applied in its entirety to each face of the box, and appear right-side-up when viewed from the +Z direction. | |
identifier | https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/ImageTexture/all_jpg.x3d | |
generator | Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html | |
generator | X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit | |
license | ../../license.html | |
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