transparency.x3d |
(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home) |
Test texture color precedence over Color node for primitive geomtry. Five transparency values of 0, .25 .50 .75 and 1.0 are applied from left to right for primitive geometry. The geometry consists of a row of 5 Cones, followed by a row of 5 Cylinders, 5 Spheres, then 5 Boxes. The result is a range of transparency that begins with a completely opaque geometry on the left, followed by increasing transparency on the right, ending with a completely transparent geometry on the right, for all primitive types. If the browser only supports binary transparency, then only two opaque geometry will appear on the left, while the three geometry with transparency values of .50 .75 and 1.0 will not be visible. |
X3D Scene | Metadata | |
---|---|---|
archive | https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/Material | |
title | transparency.x3d | |
Image | transparency-front.jpg | |
Image | transparency-rear.jpg | |
reference | http://www.nist.gov/vrml.html | |
reference | http://www.itl.nist.gov/div897/ctg/vrml/vrml.html | |
creator | http://www.itl.nist.gov/div897/ctg/vrml/members.html | |
disclaimer | This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. | |
reference | Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml | |
reference | Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml | |
info | Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d | |
translator | Michael Kass NIST, Don Brutzman NPS | |
translated | 21 January 2001 | |
modified | 28 August 2023 | |
description | Test texture color precedence over Color node for primitive geomtry. Five transparency values of 0, .25 .50 .75 and 1.0 are applied from left to right for primitive geometry. The geometry consists of a row of 5 Cones, followed by a row of 5 Cylinders, 5 Spheres, then 5 Boxes. The result is a range of transparency that begins with a completely opaque geometry on the left, followed by increasing transparency on the right, ending with a completely transparent geometry on the right, for all primitive types. If the browser only supports binary transparency, then only two opaque geometry will appear on the left, while the three geometry with transparency values of .50 .75 and 1.0 will not be visible. | |
identifier | https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/Material/transparency.x3d | |
generator | Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html | |
generator | X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit | |
license | ../../license.html | |
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