single_faceset_face_normals.x3d
X_ITE X3D Player | Test browsers implementation of Normal node to IndexedFaceSet faces, by applying a single (+Z) direction perpendicular normal to all faces of a rectangular IndexedFaceSet. Initially the object is illuminated. Rotating the object beyond 90 degrees in any direction causes the geometry to be unlit. |
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Original X3D scene: single_faceset_face_normals.x3d