keys1000.x3d |
(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home) |
Test of basic OrientationInterpolator functionality. An OrientationInterpolator node is used to change the orientation of a Box geometry. The fraction_changed eventOut of a TimeSensor node is used to change the orientation from keyValues of 0, 90, 180, 270 and 360 degrees about the X, Y and Z axes, using 1000 keys and keyValues. The value_changed eventOut is routed to the set_rotation exposedField of the Transform node of the geometry. The result thould be: The Box should rotate about the X axis one full revolution, the about the Y axis, then about the Z axis. All three revolutions should complete every 5 seconds. |