X3D Model Documentation: minmax_y.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Interactive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='minmax_y.x3d'/>
  6            <meta name='MovingImagecontent='minmax_y-movie.mpg'/>
  7            <meta name='referencecontent='http://www.nist.gov/vrml.html'/>
  8            <meta name='referencecontent='http://www.itl.nist.gov/div897/ctg/vrml/vrml.html'/>
  9            <meta name='creatorcontent='http://www.itl.nist.gov/div897/ctg/vrml/members.html'/>
 10            <meta name='disclaimercontent='This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
 11            <meta name='referencecontent='Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml'/>
 12            <meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
 13            <meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
 14            <meta name='translatedcontent='21 January 2001'/>
 15            <meta name='modifiedcontent='28 August 2023'/>
 16            <meta name='descriptioncontent='Test the function of PlaneSensor if minPosition = maxPosition in its Y component. A red Box geometry has an associated PlaneSensor with minPosition = 0 = maxPosition for Y, and minPosition = -2 and maxPosition = 2 for X. As a result, when pressing over the Box and dragging, the translation of the Box should be constrainted in movement so that it travels in a line only, between X = -2 and X = 2.'/>
 17            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/PlaneSensor/minmax_y.x3d'/>
 18            <meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
 19            <meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
 20            <meta name='licensecontent='../../license.html'/>
 21       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: BOX, LINE, PLANE_SENSOR
-->
 22       <Scene>
 23            <WorldInfo title='minmax_y.x3d'/>
 24            <Group>
 25                 <Shape DEF='LINE'>
 26                      <Appearance>
 27                           <Material emissiveColor='1 1 1'/>
 28                      </Appearance>
 29                      <IndexedLineSet coordIndex='0 1 -1'>
 30                           <Coordinate point='-2 -2 1 2 -2 1 2 2 1 -2 2 1'/>
 31                      </IndexedLineSet>
 32                 </Shape>
 33                 <Transform translation='0 -2 1'>
 34 
                    <!-- ROUTE information for PLANE_SENSOR node:  [from translation_changed to BOX.translation ] -->
                    <PlaneSensor DEF='PLANE_SENSORdescription='click and drag to move objectmaxPosition='2 0minPosition='-2 0'/>
 35 
                    <!-- ROUTE information for BOX node:  [from PLANE_SENSOR.translation_changed to translation ] -->
                    <Transform DEF='BOX'>
 36                           <Shape>
 37                                <Appearance>
 38                                     <Material diffuseColor='1 0 0'/>
 39                                </Appearance>
 40                                <Box size='0.5 0.5 0.5'/>
 41                           </Shape>
 42                      </Transform>
 43                 </Transform>
 44            </Group>
 45            < ROUTE  fromNode='PLANE_SENSOR' fromField='translation_changed' toNode='BOX' toField='translation'/>
 46       </Scene>
 47  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: BOX, LINE, PLANE_SENSOR
-->
X3D Tooltips element index: Appearance, Box, Coordinate, Group, head, IndexedLineSet, Material, meta, PlaneSensor, ROUTE, Scene, Shape, Transform, WorldInfo, X3D, accessType and type, XML data types, field types

Event Graph ROUTE Table with 1 ROUTE connection total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

PLANE_SENSOR
PlaneSensor
translation_changed
SFVec3f

ROUTE
event to
(1)
BOX
Transform
translation
SFVec3f
Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

-->
<!-- Online at
https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/PlaneSensor/minmax_yIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/PlaneSensor/minmax_y.x3d -->

<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
-->

to top <!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->