texture_256png.x3d

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Map a 256 by 256 pixel PNG image to a box. For the sides, the S texture axis should be parallel to the XZ plane, and the T texture axis should be parallel to the YZ plane. For the top of the box, the S (horizontal) axis of the texture should be parallel with the X axis, and the T (vertical) axis should be parallel with the Z axis. When viewed from the top, S texture values should increase to the right, and T values should increase upward. For the bottom of the box, the S (horizontal) axis of the texture should be parallel with the X axis, and the T (vertical) axis should be parallel with the Z axis. When viewed from the bottom, S values should increase to the right, and T values should incrase upward.

 

X3D Scene   Metadata
archive   https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/ImageTexture
title   texture_256png.x3d
Image   256png-front.jpg
Image   256png-rear.jpg
Image   256png-top.jpg
Image   256png-bottom.jpg
Image   256png-left.jpg
Image   256png-right.jpg
reference   http://www.nist.gov/vrml.html
reference   http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator   http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer   This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
reference   Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml
reference   Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml
info   Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
translator   Michael Kass NIST, Don Brutzman NPS
translated   21 January 2001
modified   28 August 2023
description   Map a 256 by 256 pixel PNG image to a box. For the sides, the S texture axis should be parallel to the XZ plane, and the T texture axis should be parallel to the YZ plane. For the top of the box, the S (horizontal) axis of the texture should be parallel with the X axis, and the T (vertical) axis should be parallel with the Z axis. When viewed from the top, S texture values should increase to the right, and T values should increase upward. For the bottom of the box, the S (horizontal) axis of the texture should be parallel with the X axis, and the T (vertical) axis should be parallel with the Z axis. When viewed from the bottom, S values should increase to the right, and T values should incrase upward.
identifier   https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/ImageTexture/texture_256png.x3d
generator   Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator   X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
HTML Browser Information
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X3DOM node coverage
Supported nodes found Unsupported nodes found Partially supported nodes
Appearance
Box
head
ImageTexture
meta
NavigationInfo
Scene
Shape
WorldInfo
    References: X3DOM browser check, X3DOM home, X3DOM documentation, X3DOM list of supported nodes, and X3D Resources