X3D Scene |
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Metadata |
archive
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https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/TextureTransform
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title |
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elevationgrid_pixeltexture.x3d
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Image |
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elevationgrid_pixeltexture-front.jpg
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Image |
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elevationgrid_pixeltexture-rear.jpg
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Image |
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elevationgrid_pixeltexture-top.jpg
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Image |
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elevationgrid_pixeltexture-bottom.jpg
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Image |
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elevationgrid_pixeltexture-left.jpg
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Image |
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elevationgrid_pixeltexture-right.jpg
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reference |
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http://www.nist.gov/vrml.html
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reference |
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http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
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creator |
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http://www.itl.nist.gov/div897/ctg/vrml/members.html
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disclaimer |
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This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
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reference |
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Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml
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reference |
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Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml
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info |
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Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
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translator |
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Michael Kass NIST, Don Brutzman NPS |
translated |
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21 January 2001 |
modified |
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28 August 2023 |
description |
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Map a PixelTexture A PixelTexture consisting of a square checkerboard of blue (lower left quadrant), yellow (lower right), red (upper right) and green (upper left) to an ElevationGrid. An ElevationGrid is default texture mapped by aligning the +S (horizontal) axis of the PixelTexture with the +X axis of the ElevationGrid and the +T (vertical) axis of the PixelTexture with the +Z axis of the ElevationGrid. The bottom of the PixelTexture coincides with the first row of grid points (along the rear of the ElevationGrid) and the top of the PixelTexture maps to the last row of grid points (along the front). |
identifier |
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https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/TextureTransform/elevationgrid_pixeltexture.x3d
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generator |
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Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
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generator |
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X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
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license |
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../../license.html
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