extrusion_movietexture.x3d

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Test default TextureTransform mapping of a MovieTexture to an Extrusion. A MovieTexture is applied to an Extrusion by aligning the bottom of the VTS logo with the first cross-section at the first spine point (the base of the extrusion), and the top of the VTS logo coincides with the last cross-section at the last spine point (the top of the extrusion). The left side of the VTS logo is aligned with the first cross-section point of all spine points (the rightmost point), and the right side of the VTS logo coincides with the last cross-section point for all spine points (again, the rightmost point on the extrusion). For the ends of the extrusion, The VTS logo will map with the S (horizontal) texture axis aligning with the X axis of the cap, and the T (vertical) texture axis aligning with the Z axis of the cap.

 

X3D Scene   Metadata
archive   https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/TextureTransform
title   extrusion_movietexture.x3d
Image   extrusion_movietexture-front.jpg
Image   extrusion_movietexture-rear.jpg
Image   extrusion_movietexture-top.jpg
Image   extrusion_movietexture-bottom.jpg
Image   extrusion_movietexture-left.jpg
Image   extrusion_movietexture-right.jpg
reference   http://www.nist.gov/vrml.html
reference   http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator   http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer   This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
reference   Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml
reference   Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml
info   Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
translator   Michael Kass NIST, Don Brutzman NPS
translated   21 January 2001
modified   28 August 2023
description   Test default TextureTransform mapping of a MovieTexture to an Extrusion. A MovieTexture is applied to an Extrusion by aligning the bottom of the VTS logo with the first cross-section at the first spine point (the base of the extrusion), and the top of the VTS logo coincides with the last cross-section at the last spine point (the top of the extrusion). The left side of the VTS logo is aligned with the first cross-section point of all spine points (the rightmost point), and the right side of the VTS logo coincides with the last cross-section point for all spine points (again, the rightmost point on the extrusion). For the ends of the extrusion, The VTS logo will map with the S (horizontal) texture axis aligning with the X axis of the cap, and the T (vertical) texture axis aligning with the Z axis of the cap.
identifier   https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/TextureTransform/extrusion_movietexture.x3d
generator   Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator   X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
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