extrusion_movietexture.x3d
X_ITE X3D Player | Test default TextureTransform mapping of a MovieTexture to an Extrusion. A MovieTexture is applied to an Extrusion by aligning the bottom of the VTS logo with the first cross-section at the first spine point (the base of the extrusion), and the top of the VTS logo coincides with the last cross-section at the last spine point (the top of the extrusion). The left side of the VTS logo is aligned with the first cross-section point of all spine points (the rightmost point), and the right side of the VTS logo coincides with the last cross-section point for all spine points (again, the rightmost point on the extrusion). For the ends of the extrusion, The VTS logo will map with the S (horizontal) texture axis aligning with the X axis of the cap, and the T (vertical) texture axis aligning with the Z axis of the cap. |
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Original X3D scene: extrusion_movietexture.x3d