translation_complex_s.x3d

X_ITE X3D Player   Test ImageTexture translation along S axis for complex geometry. Test browser ability to apply translations of (left to right) -100.75 0, -23.25 0, 0 0, 23.25 0, and 100.75 0 to an ImageTexture mapped to the faces of complex geometry, mapping with default complex geometry mapping rules. The result is (for the bottom face of the ElevationGrid, the side and bottom end cap of the Extrusion, and the front of the IndexedFaceSet) : The left column shows primitive geometry mapped with the VTS logo vertically centered on all faces, with the ImageTexture beginning on the left at the middle of the V in VTS. The second column shows vertically a vertically centered logo with the texture beginning at the S in the VTS logo. The third column shows a vertically and horizontally centered VTS logo on all faces. The fourth column should be identical to column #1. The fifth column should be identical to column #2. Opposite geometry faces should show reversed mapping, and side faces for the IndexedFaceSet should show smeared end pixels of the front and back faces.

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Original X3D scene: translation_complex_s.x3d

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