X3D Model Documentation: value_changed.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='value_changed.x3d'/>
  6            <meta name='MovingImagecontent='value_changed-movie.mpg'/>
  7            <meta name='referencecontent='http://www.nist.gov/vrml.html'/>
  8            <meta name='referencecontent='http://www.itl.nist.gov/div897/ctg/vrml/vrml.html'/>
  9            <meta name='creatorcontent='http://www.itl.nist.gov/div897/ctg/vrml/members.html'/>
 10            <meta name='disclaimercontent='This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
 11            <meta name='referencecontent='Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml'/>
 12            <meta name='referencecontent='Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml'/>
 13            <meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
 14            <meta name='creatorcontent='Michael Kass NIST'/>
 15            <meta name='translatorcontent='Don Brutzman'/>
 16            <meta name='translatedcontent='21 January 2001'/>
 17            <meta name='modifiedcontent='28 August 2023'/>
 18            <meta name='descriptioncontent='Test of a ScalarInterpolators ability to set its initial "value_changed" field to the correct value prior to receiving any events. Two ScalarInterpolator node are associated with two seperate Cylinder geometry. The ScalarInterpolator associated with the Cylinder on the left has a keyValue of 1.0, while the ScalarInterpolator associated with the right Cylinder has the default of no keyValues, or [ ]. As a result, the ScalarInterpolator on the left should initialize its "value_changed" field to the value of its first keyValue, or 1.0 . Because no keyValues are provided to the right ScalarInterpolator, it should initialize its "value_changed" field to the SFFloat default value of 0.0 A Script node reads this value for each ScalarInterpolator, and will illuminate the associated Cylinder in intensity by a value equal to its initially read "value_changed" SFFloat value. When the pointing device passes over the left Cylinder, it should illumminate to an intensity value of 1.0 (bright) each time it is indicated, then return to its original intensity (0.5) when no longer indicated by the pointing device. When the pointing device passes over the right Cylinder, it have no light intensity (ie. it should remain black).'/>
 19            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/ConformanceNist/Interpolators/ScalarInterpolator/value_changed.x3d'/>
 20            <meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
 21            <meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
 22            <meta name='licensecontent='../../license.html'/>
 23       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->
<!-- to top Index for DEF nodes: LIGHT1, LIGHT2, LIGHTIT, SCALAR_INTERPOLATOR1, SCALAR_INTERPOLATOR2, TS1, TS2
-->
 24       <Scene>
 25            <WorldInfo title='value_changed.x3d'/>
 26            <NavigationInfo headlight='falsetype='"EXAMINE" "WALK" "FLY" "ANY"'/>
 27            <Background groundColor='0 0 0skyColor='0.2 0.2 0.2'/>
 28 
          <!-- ScalarInterpolator SCALAR_INTERPOLATOR1 is a DEF node that has 1 USE node: USE_1 -->
          <ScalarInterpolator DEF='SCALAR_INTERPOLATOR1key='0 0.25 0.5 0.75 1keyValue='1 1 1 1 1'/>
 29 
          <!-- ScalarInterpolator SCALAR_INTERPOLATOR2 is a DEF node that has 1 USE node: USE_1 -->
          <ScalarInterpolator DEF='SCALAR_INTERPOLATOR2'/>
 30            <Group>
 31                 <Transform translation='-2 0 0'>
 32 
                    <!-- ROUTE information for TS1 node:  [from isOver to LIGHTIT.isOver1 ] -->
                    <TouchSensor DEF='TS1description='touch to activate'/>
 33                      <Shape>
 34                           <Appearance>
 35                                <Material/>
 36                           </Appearance>
 37                           <Cylinder/>
 38                      </Shape>
 39                      <Transform translation='0 0 1'>
 40 
                         <!-- SpotLight LIGHT1 is a DEF node that has 1 USE node: USE_1 -->
                         <SpotLight DEF='LIGHT1beamWidth='1.570796cutOffAngle='.785398direction='-0.6 0 -1intensity='0'/>
 41                      </Transform>
 42                 </Transform>
 43                 <Transform translation='2 0 0'>
 44 
                    <!-- ROUTE information for TS2 node:  [from isOver to LIGHTIT.isOver2 ] -->
                    <TouchSensor DEF='TS2description='touch to activate'/>
 45                      <Shape>
 46                           <Appearance>
 47                                <Material/>
 48                           </Appearance>
 49                           <Cylinder/>
 50                      </Shape>
 51                      <Transform translation='0 0 1'>
 52 
                         <!-- SpotLight LIGHT2 is a DEF node that has 1 USE node: USE_1 -->
                         <SpotLight DEF='LIGHT2beamWidth='1.570796cutOffAngle='.785398direction='0.6 0 -1intensity='0'/>
 53                      </Transform>
 54                 </Transform>
 55            </Group>
 56 
          <!-- ROUTE information for LIGHTIT node:  [from TS1.isOver to isOver1 ] [from TS2.isOver to isOver2 ] -->
          <Script DEF='LIGHTITdirectOutput='true'   url=' "value_changed.js" "https://www.web3d.org/x3d/content/examples/ConformanceNist/Interpolators/ScalarInterpolator/value_changed.js" '>
 57                 <field name='nodein1type='SFNodeaccessType='initializeOnly'>
 58                      <ScalarInterpolator USE='SCALAR_INTERPOLATOR1'/>
 59                 </field>
 60                 <field name='nodein2type='SFNodeaccessType='initializeOnly'>
 61                      <ScalarInterpolator USE='SCALAR_INTERPOLATOR2'/>
 62                 </field>
 63                 <field name='nodeout1type='SFNodeaccessType='initializeOnly'>
 64                      <SpotLight USE='LIGHT1'/>
 65                 </field>
 66                 <field name='nodeout2type='SFNodeaccessType='initializeOnly'>
 67                      <SpotLight USE='LIGHT2'/>
 68                 </field>
 69                 <field name='resettype='SFFloatvalue='0.0accessType='initializeOnly'/>
 70                 <field name='isOver1type='SFBoolaccessType='inputOnly'/>
 71                 <field name='isOver2type='SFBoolaccessType='inputOnly'/>
 72                 <field name='intensitytype='SFFloataccessType='outputOnly'/>
 73            </Script>
 74            < ROUTE  fromNode='TS1' fromField='isOver' toNode='LIGHTIT' toField='isOver1'/>
 75            < ROUTE  fromNode='TS2' fromField='isOver' toNode='LIGHTIT' toField='isOver2'/>
 76       </Scene>
 77  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->
<!-- to top Index for DEF nodes: LIGHT1, LIGHT2, LIGHTIT, SCALAR_INTERPOLATOR1, SCALAR_INTERPOLATOR2, TS1, TS2
-->
X3D Tooltips element index: Appearance, Background, Cylinder, field, Group, head, Material, meta, NavigationInfo, ROUTE, ScalarInterpolator, Scene, Script, Shape, SpotLight, TouchSensor, Transform, WorldInfo, X3D, plus documentation for accessType definitions, type definitions, XML data types, and field types

Event Graph ROUTE Table entries with 2 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

TS1
TouchSensor
isOver
SFBool

ROUTE
event to
(1)
LIGHTIT
Script
isOver1
SFBool

TS2
TouchSensor
isOver
SFBool

ROUTE
event to
(1)
LIGHTIT
Script
isOver2
SFBool


Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

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<!-- Online at
https://www.web3d.org/x3d/content/examples/ConformanceNist/Interpolators/ScalarInterpolator/value_changedIndex.html -->
<!-- Version control at
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<!-- Color-coding legend: X3D terminology <X3dNode  DEF='idNamefield='value'/> matches XML terminology <XmlElement  DEF='idNameattribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
-->

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