X3D Model Documentation: test_inteffect_specularsim.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='test_inteffect_specularsim.x3d'/>
  6            <meta name='MovingImagecontent='test-inteffect-specularsim-movie.mpg'/>
  7            <meta name='referencecontent='http://www.nist.gov/vrml.html'/>
  8            <meta name='referencecontent='http://www.itl.nist.gov/div897/ctg/vrml/vrml.html'/>
  9            <meta name='creatorcontent='http://www.itl.nist.gov/div897/ctg/vrml/members.html'/>
 10            <meta name='disclaimercontent='This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
 11            <meta name='referencecontent='Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml'/>
 12            <meta name='referencecontent='Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml'/>
 13            <meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
 14            <meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
 15            <meta name='translatedcontent='21 January 2001'/>
 16            <meta name='modifiedcontent='28 August 2023'/>
 17            <meta name='descriptioncontent='This test addresses the effect of the light intensity on the specular color of simple geometry. One row of simple geometry is drawn in the local coordinate system and a DirectionalLight is also defined with intensity 0 and color white. The test starts by clicking on the text above the geometry. The intensity of the light is increased as the test progresses and the specular color of the objects should also increase (in a linear fashion). Intensity values range from 0 to 1. The geometry are originally defined with a diffuseColor of 1 0 0 and a specularColor of 0 1 0.'/>
 18            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/ConformanceNist/Lights/DirectionalLight/test_inteffect_specularsim.x3d'/>
 19            <meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
 20            <meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
 21            <meta name='licensecontent='../../license.html'/>
 22       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: text-color, text-time, the-appearance, the-click, the-intensity, the-light, the-time, the-touch

Index for Viewpoint nodes: Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4
-->
 23       <Scene>
 24            <WorldInfo title='test_inteffect_specularsim.x3d'/>
 25            <Group>
 26                 <Viewpoint description='Front Viewposition='0 0 15'/>
 27                 <Viewpoint description='Left Vieworientation='0 1 0 -1.57position='-15 0 0'/>
 28                 <Viewpoint description='Right Vieworientation='0 1 0 1.57position='15 0 0'/>
 29                 <Viewpoint description='Top Vieworientation='1 0 0 -1.57position='0 15 0'/>
 30            </Group>
 31            <Background groundColor='0 0 0skyColor='1 1 1'/>
 32            <NavigationInfo headlight='falsetype='"EXAMINE" "WALK" "FLY" "ANY"'/>
 33            <PointLight on='false'/>
 34            <SpotLight beamWidth='1.570796cutOffAngle='.785398on='false'/>
 35            <Transform scale='0.02 0.02 0.02translation='-2.5 2.5 0'>
 36                 <Shape>
 37                      <Appearance DEF='the-appearance'>
 38 
                         <!-- ROUTE information for the-click node:  [from text-color.value_changed to emissiveColor ] -->
                         <Material DEF='the-clickambientIntensity='1emissiveColor='0 0 1'/>
 39                      </Appearance>
 40                      <Text string='"CLICK HERE TO START"'>
 41                           <FontStyle size='32style='BOLD'/>
 42                      </Text>
 43                 </Shape>
 44 
               <!-- ROUTE information for the-touch node:  [from touchTime to text-time.startTime ] [from touchTime to the-time.startTime ] -->
               <TouchSensor DEF='the-touchdescription='touch to activate'/>
 45            </Transform>
 46 
          <!-- ROUTE information for text-time node:  [from the-touch.touchTime to startTime ] [from fraction_changed to text-color.set_fraction ] -->
          <TimeSensor DEF='text-time'/>
 47 
          <!-- ROUTE information for the-time node:  [from the-touch.touchTime to startTime ] [from fraction_changed to the-intensity.set_fraction ] -->
          <TimeSensor DEF='the-timecycleInterval='8'/>
 48 
          <!-- ROUTE information for the-intensity node:  [from the-time.fraction_changed to set_fraction ] [from value_changed to the-light.intensity ] -->
          <ScalarInterpolator DEF='the-intensitykey='0.2 0.4 0.6 0.8 1keyValue='0 0.25 0.5 0.75 1'/>
 49 
          <!-- ROUTE information for text-color node:  [from text-time.fraction_changed to set_fraction ] [from value_changed to the-click.emissiveColor ] -->
          <ColorInterpolator DEF='text-colorkey='0 0.5 1keyValue='0 0 1 1 1 1 0 0 1'/>
 50            <Group>
 51 
               <!-- ROUTE information for the-light node:  [from the-intensity.value_changed to intensity ] -->
               <DirectionalLight DEF='the-lightintensity='0'/>
 52                 <Transform translation='6.14221 0.0694613 -0.000999451'>
 53                      <Shape>
 54                           <Appearance>
 55                                <Material diffuseColor='1 0 0specularColor='0 1 0'/>
 56                           </Appearance>
 57                           <Box/>
 58                      </Shape>
 59                 </Transform>
 60                 <Transform translation='-4.85443 0.0694381 -0.00149918'>
 61                      <Shape>
 62                           <Appearance>
 63                                <Material diffuseColor='1 0 0specularColor='0 1 0'/>
 64                           </Appearance>
 65                           <Sphere/>
 66                      </Shape>
 67                 </Transform>
 68                 <Transform translation='-1.47341 0.036672 -0.00175095'>
 69                      <Shape>
 70                           <Appearance>
 71                                <Material diffuseColor='1 0 0specularColor='0 1 0'/>
 72                           </Appearance>
 73                           <Cone/>
 74                      </Shape>
 75                 </Transform>
 76                 <Transform translation='2.31094 0.0694206 -0.00187683'>
 77                      <Shape>
 78                           <Appearance>
 79                                <Material diffuseColor='1 0 0specularColor='0 1 0'/>
 80                           </Appearance>
 81                           <Cylinder/>
 82                      </Shape>
 83                 </Transform>
 84            </Group>
 85            < ROUTE  fromNode='the-touch' fromField='touchTime' toNode='text-time' toField='startTime'/>
 86            < ROUTE  fromNode='the-touch' fromField='touchTime' toNode='the-time' toField='startTime'/>
 87            < ROUTE  fromNode='text-time' fromField='fraction_changed' toNode='text-color' toField='set_fraction'/>
 88            < ROUTE  fromNode='text-color' fromField='value_changed' toNode='the-click' toField='emissiveColor'/>
 89            < ROUTE  fromNode='the-time' fromField='fraction_changed' toNode='the-intensity' toField='set_fraction'/>
 90            < ROUTE  fromNode='the-intensity' fromField='value_changed' toNode='the-light' toField='intensity'/>
 91       </Scene>
 92  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: text-color, text-time, the-appearance, the-click, the-intensity, the-light, the-time, the-touch

Index for Viewpoint nodes: Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4
-->
X3D Tooltips element index: Appearance, Background, Box, ColorInterpolator, Cone, Cylinder, DirectionalLight, FontStyle, Group, head, Material, meta, NavigationInfo, PointLight, ROUTE, ScalarInterpolator, Scene, Shape, Sphere, SpotLight, Text, TimeSensor, TouchSensor, Transform, Viewpoint, WorldInfo, X3D, accessType and type, XML data types, field types

Event Graph ROUTE Table entries with 6 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

the-touch
TouchSensor
touchTime
SFTime

ROUTE
event to
(1)
text-time
TimeSensor
startTime
SFTime
then
 
 
 
text-time
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(2)
text-color
ColorInterpolator
set_fraction
SFFloat
then
 
 
 
text-color
ColorInterpolator
value_changed
SFColor

ROUTE
event to
(3)
the-click
Material
emissiveColor
SFColor
the-touch
TouchSensor
touchTime
SFTime

ROUTE
event to
(1)
the-time
TimeSensor
startTime
SFTime
then
 
 
 
the-time
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(2)
the-intensity
ScalarInterpolator
set_fraction
SFFloat
then
 
 
 
the-intensity
ScalarInterpolator
value_changed
SFFloat

ROUTE
event to
(3)
the-light
DirectionalLight
intensity
SFFloat

Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

-->
<!-- Online at
https://www.web3d.org/x3d/content/examples/ConformanceNist/Lights/DirectionalLight/test_inteffect_specularsimIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/ConformanceNist/Lights/DirectionalLight/test_inteffect_specularsim.x3d -->

<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
-->

to top <!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->