X3D Example Archives: Conformance Nist, Lights, Directional Light

[1] default_complexdir.x3d Front View
Directory Viewpoint Slideshow

DirectionalLight defines parallel light rays that illuminate geometric shapes. Lighting illuminates all geometry except lines and points. By default, light scope only illuminates peer geometry and children nodes within the scene graph hierarchy. No source location is needed since rays are parallel from an infinitely distant source. DirectionalLight nodes do not attenuate with distance. Lights have no visible shape themselves and lighting effects continue through any intermediate geometry. Hint: The bound NavigationInfo controls whether headlight is enabled on/off.

X3D Tooltips of interest: DirectionalLight.

X3D Specification sections of interest: 17 Lighting component, 17.2 Concepts and 17.4.1 DirectionalLight.

X3D Examples Archives of related interest:

24 X3D Models                 107 X3D Model Viewpoint Snapshots

default_complexdir
default complexdir.x3d    
[1] default_complexdir.x3d Front View
[2] default_complexdir.x3d Top View
[3] default_complexdir.x3d Bottom View
[4] default_complexdir.x3d (default X3D view from 0 0 10)

default_primitivesdir
default primitivesdir.x3d    
[5] default_primitivesdir.x3d Front View
[6] default_primitivesdir.x3d Left View
[7] default_primitivesdir.x3d Top View
[8] default_primitivesdir.x3d (default X3D view from 0 0 10)

test_ambeffect_ambientcom
test ambeffect ambientcom.x3d    
[9] test_ambeffect_ambientcom.x3d Front View
[10] test_ambeffect_ambientcom.x3d Right View
[11] test_ambeffect_ambientcom.x3d Rear View
[12] test_ambeffect_ambientcom.x3d Left View
[13] test_ambeffect_ambientcom.x3d (default X3D view from 0 0 10)

test_ambeffect_ambientsim
test ambeffect ambientsim.x3d    
[14] test_ambeffect_ambientsim.x3d Front View
[15] test_ambeffect_ambientsim.x3d Left View
[16] test_ambeffect_ambientsim.x3d Right View
[17] test_ambeffect_ambientsim.x3d Rear View
[18] test_ambeffect_ambientsim.x3d (default X3D view from 0 0 10)

test_ambientcom
test ambientcom.x3d    
[19] test_ambientcom.x3d Front View
[20] test_ambientcom.x3d Right View
[21] test_ambientcom.x3d Rear View
[22] test_ambientcom.x3d Left View
[23] test_ambientcom.x3d Top View
[24] test_ambientcom.x3d (default X3D view from 0 0 10)

test_ambientsim
test ambientsim.x3d    
[25] test_ambientsim.x3d Front View
[26] test_ambientsim.x3d Left View
[27] test_ambientsim.x3d Right View
[28] test_ambientsim.x3d Rear View
[29] test_ambientsim.x3d (default X3D view from 0 0 10)

test_attenuationcom
test attenuationcom.x3d    
[30] test_attenuationcom.x3d Front View
[31] test_attenuationcom.x3d (default X3D view from 0 0 10)

test_attenuationsim
test attenuationsim.x3d    
[32] test_attenuationsim.x3d Front View
[33] test_attenuationsim.x3d (default X3D view from 0 0 10)

test_colorcom
test colorcom.x3d    
[34] test_colorcom.x3d Front View
[35] test_colorcom.x3d Right View
[36] test_colorcom.x3d Left View
[37] test_colorcom.x3d Top View
[38] test_colorcom.x3d (default X3D view from 0 0 10)

test_colorsim
test colorsim.x3d    
[39] test_colorsim.x3d Front View
[40] test_colorsim.x3d Top View
[41] test_colorsim.x3d (default X3D view from 0 0 10)

test_directioncom
test directioncom.x3d    
[42] test_directioncom.x3d Front View
[43] test_directioncom.x3d Rear View
[44] test_directioncom.x3d (default X3D view from 0 0 10)

test_directionsim
test directionsim.x3d    
[45] test_directionsim.x3d Front View
[46] test_directionsim.x3d Left View
[47] test_directionsim.x3d Right View
[48] test_directionsim.x3d Rear View
[49] test_directionsim.x3d (default X3D view from 0 0 10)

test_direffect_diffusecom
test direffect diffusecom.x3d    
[50] test_direffect_diffusecom.x3d Front View
[51] test_direffect_diffusecom.x3d Left View
[52] test_direffect_diffusecom.x3d Right View
[53] test_direffect_diffusecom.x3d Rear View
[54] test_direffect_diffusecom.x3d Top View
[55] test_direffect_diffusecom.x3d (default X3D view from 0 0 10)

test_direffect_diffusesim
test direffect diffusesim.x3d    
[56] test_direffect_diffusesim.x3d Front View
[57] test_direffect_diffusesim.x3d Left View
[58] test_direffect_diffusesim.x3d Right View
[59] test_direffect_diffusesim.x3d Rear View
[60] test_direffect_diffusesim.x3d (default X3D view from 0 0 10)

test_direffect_specularcom
test direffect specularcom.x3d    
[61] test_direffect_specularcom.x3d Front View
[62] test_direffect_specularcom.x3d Left View
[63] test_direffect_specularcom.x3d Right View
[64] test_direffect_specularcom.x3d Rear View
[65] test_direffect_specularcom.x3d Top View
[66] test_direffect_specularcom.x3d (default X3D view from 0 0 10)

test_direffect_specularsim
test direffect specularsim.x3d    
[67] test_direffect_specularsim.x3d Front View
[68] test_direffect_specularsim.x3d Left View
[69] test_direffect_specularsim.x3d Right View
[70] test_direffect_specularsim.x3d Rear View
[71] test_direffect_specularsim.x3d (default X3D view from 0 0 10)

test_inteffect_diffusecom
test inteffect diffusecom.x3d    
[72] test_inteffect_diffusecom.x3d Front View
[73] test_inteffect_diffusecom.x3d Right View
[74] test_inteffect_diffusecom.x3d Left View
[75] test_inteffect_diffusecom.x3d Top View
[76] test_inteffect_diffusecom.x3d (default X3D view from 0 0 10)

test_inteffect_diffusesim
test inteffect diffusesim.x3d    
[77] test_inteffect_diffusesim.x3d Front View
[78] test_inteffect_diffusesim.x3d Left View
[79] test_inteffect_diffusesim.x3d Right View
[80] test_inteffect_diffusesim.x3d Top View
[81] test_inteffect_diffusesim.x3d (default X3D view from 0 0 10)

test_inteffect_specularcom
test inteffect specularcom.x3d    
[82] test_inteffect_specularcom.x3d Front View
[83] test_inteffect_specularcom.x3d Right View
[84] test_inteffect_specularcom.x3d Left View
[85] test_inteffect_specularcom.x3d Top View
[86] test_inteffect_specularcom.x3d (default X3D view from 0 0 10)

test_inteffect_specularsim
test inteffect specularsim.x3d    
[87] test_inteffect_specularsim.x3d Front View
[88] test_inteffect_specularsim.x3d Left View
[89] test_inteffect_specularsim.x3d Right View
[90] test_inteffect_specularsim.x3d Top View
[91] test_inteffect_specularsim.x3d (default X3D view from 0 0 10)

test_intensitycom
test intensitycom.x3d    
[92] test_intensitycom.x3d Front View
[93] test_intensitycom.x3d Right View
[94] test_intensitycom.x3d Left View
[95] test_intensitycom.x3d Top View
[96] test_intensitycom.x3d (default X3D view from 0 0 10)

test_intensitysim
test intensitysim.x3d    
[97] test_intensitysim.x3d Front View
[98] test_intensitysim.x3d Left View
[99] test_intensitysim.x3d Right View
[100] test_intensitysim.x3d Top View
[101] test_intensitysim.x3d (default X3D view from 0 0 10)

test_on
test on.x3d    
[102] test_on.x3d Front View
[103] test_on.x3d Left View
[104] test_on.x3d Top View
[105] test_on.x3d (default X3D view from 0 0 10)

test_red_on_blue
test red on blue.x3d    
[106] test_red_on_blue.x3d Front View
[107] test_red_on_blue.x3d (default X3D view from 0 0 10)
 

This viewpoint slideshow is online at
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Viewpoint image version history at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/ConformanceNist/Lights/DirectionalLight/_viewpoints