default_disk.x3d

X_ITE X3D Player   A default CylinderSensor is assigned to an IndexedFaceSet geometry. The rotation_changed fields from the CylinderSensor are routed to the transform node for the same geometry. As a result, moving the geometry should result in, when moved in a circular motion, a "disklike" rotation when viewed from the top or bottom. The geometry should keep its orientation after each "drag" motion of the pointing device.

Display error: X3D model not shown.

Your HTML browser does not appear to support all features required by the X_ITE X3D player!

Original X3D scene: default_disk.x3d

X_ITE Console