default_disk.x3d
X_ITE X3D Player | A default CylinderSensor is assigned to an IndexedFaceSet geometry. The rotation_changed fields from the CylinderSensor are routed to the transform node for the same geometry. As a result, moving the geometry should result in, when moved in a circular motion, a "disklike" rotation when viewed from the top or bottom. The geometry should keep its orientation after each "drag" motion of the pointing device. |
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Original X3D scene: default_disk.x3d