minmax_disk.x3d
X_ITE X3D Player | Test if user can clamp rotation_changed events to a range of the angles specified by the minAngle and maxAngle fields for disklike rotation. Rotation angles (from left to right) of positive/negative 360 degrees, are applied to an IndexedFaceSet geometry. When viewed from the top or bottom, all geometry should rotate in a "disklike" manner one full rotation in both directions. |
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Original X3D scene: minmax_disk.x3d