1 |
<?xml version="1.0" encoding="UTF-8"?>
|
2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
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3 | <X3D profile='Interactive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content='def_use.x3d'/> |
6 | <meta name='MovingImage' content='def_use-movie.mpg'/> |
7 | <meta name='reference' content='http://www.nist.gov/vrml.html'/> |
8 | <meta name='reference' content='http://www.itl.nist.gov/div897/ctg/vrml/vrml.html'/> |
9 | <meta name='creator' content='http://www.itl.nist.gov/div897/ctg/vrml/members.html'/> |
10 | <meta name='disclaimer' content='This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/> |
11 | <meta name='reference' content='Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml'/> |
12 | <meta name='info' content='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/> |
13 | <meta name='translator' content='Michael Kass NIST, Don Brutzman NPS'/> |
14 | <meta name='translated' content='21 January 2001'/> |
15 | <meta name='modified' content='28 August 2023'/> |
16 | <meta name='description' content='Test DEF of multipl ProximitySensors. Three instances (DEFs) of the same ProximitySensor are associated with a Sphere geometry. Entering any one of the three instances should generate events that are routed to a common TimeSensor node. The result is, when entering any of the bounding boxes, the Sphere geometry should change color from red to blue.'/> |
17 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/ProximitySensor/def_use.x3d'/> |
18 | <meta name='generator' content='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/> |
19 | <meta name='generator' content='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/> |
20 | <meta name='license' content='../../license.html'/> |
21 | </head> |
22 | <Scene> |
23 | <WorldInfo title='def_use.x3d'/> |
24 | <Viewpoint description='Outside ProximitySensors' position='0 0 20'/> |
25 | <Viewpoint description='Inside Center ProximitySensor' position='0 0 0'/> |
26 | <Viewpoint description='Outside ProximitySensors' position='0 0 20'/> |
27 | <Viewpoint description='Inside Left ProximitySensor' position='-5 0 0'/> |
28 | <Viewpoint description='Outside ProximitySensors' position='0 0 20'/> |
29 | <Viewpoint description='Inside Right ProximitySensor' position='5 0 0'/> |
30 | <Group> |
31 |
<!-- ROUTE information for TIME node:
[from PROX_SENSOR.enterTime to startTime
]
[from PROX_SENSOR.exitTime to stopTime
]
[from fraction_changed to INTERP_COLOR.set_fraction
]
-->
<TimeSensor DEF='TIME' cycleInterval='2'/> |
32 |
<!-- ROUTE information for INTERP_COLOR node:
[from TIME.fraction_changed to set_fraction
]
[from value_changed to COLOR.diffuseColor
]
-->
<ColorInterpolator DEF='INTERP_COLOR' key='0 0.5 1' keyValue='1 0 0 0 1 0 0 0 1'/> |
33 | <Transform> |
34 |
<!-- ProximitySensor
PROX_SENSOR is a DEF node that has 2 USE nodes: USE_1, USE_2
<!-- ROUTE information for PROX_SENSOR node: [from enterTime to TIME.startTime ] [from exitTime to TIME.stopTime ] --> <ProximitySensor DEF='PROX_SENSOR' size='4 4 4'/> |
35 | |
36 | <Appearance> |
37 | <Material emissiveColor='1 1 1'/> |
38 | </Appearance> |
39 | <IndexedLineSet coordIndex='0 1 -1 1 2 -1 2 3 -1 3 0 -1 4 5 -1 5 6 -1 6 7 -1 7 4 -1 1 5 -1 2 6 -1 0 4 -1 7 3 -1'> |
40 | <Coordinate point='-2 -2 -2 2 -2 -2 2 2 -2 -2 2 -2 -2 -2 2 2 -2 2 2 2 2 -2 2 2'/> |
41 | </IndexedLineSet> |
42 | </Shape> |
43 | <Transform translation='0 0 -15'> |
44 | <Shape> |
45 | <Appearance> |
46 |
<!-- ROUTE information for COLOR node:
[from INTERP_COLOR.value_changed to diffuseColor
]
-->
<Material DEF='COLOR' diffuseColor='1 0 0'/> |
47 | </Appearance> |
48 | <Sphere radius='10'/> |
49 | </Shape> |
50 | </Transform> |
51 | </Transform> |
52 | <Transform translation='5 0 0'> |
53 | <ProximitySensor USE='PROX_SENSOR'/> |
54 | <Shape USE='FRAME'/> |
55 | </Transform> |
56 | <Transform translation='-5 0 0'> |
57 | <ProximitySensor USE='PROX_SENSOR'/> |
58 | <Shape USE='FRAME'/> |
59 | </Transform> |
60 | </Group> |
61 | < ROUTE fromNode='PROX_SENSOR' fromField='enterTime' toNode='TIME' toField='startTime'/> |
62 | < ROUTE fromNode='TIME' fromField='fraction_changed' toNode='INTERP_COLOR' toField='set_fraction'/> |
63 | < ROUTE fromNode='INTERP_COLOR' fromField='value_changed' toNode='COLOR' toField='diffuseColor'/> |
64 | < ROUTE fromNode='PROX_SENSOR' fromField='exitTime' toNode='TIME' toField='stopTime'/> |
65 | </Scene> |
66 | </X3D> |
Event Graph ROUTE Table entries with 4 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
PROX_SENSOR
ProximitySensor enterTime SFTime |
TIME
TimeSensor startTime SFTime |
then
|
TIME
TimeSensor fraction_changed SFFloat |
INTERP_COLOR
ColorInterpolator set_fraction SFFloat |
then
|
INTERP_COLOR
ColorInterpolator value_changed SFColor |
COLOR
Material diffuseColor SFColor |
|||
PROX_SENSOR
ProximitySensor exitTime SFTime |
TIME
TimeSensor stopTime SFTime |
then
|
TIME
TimeSensor fraction_changed SFFloat |
INTERP_COLOR
ColorInterpolator set_fraction SFFloat |
then
|
INTERP_COLOR
ColorInterpolator value_changed SFColor |
COLOR
Material diffuseColor SFColor |
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->