| 1 |
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 4.0//EN" "https://www.web3d.org/specifications/x3d-4.0.dtd">
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| 3 | <X3D profile='Interactive' version='4.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-4.0.xsd'> |
| 4 | <head> |
| 5 | <meta name='title' content=' pelvis.x3d '/> |
| 6 | <meta name='description' content='pelvis includes l_hip_bone, r_hip_bone, pubic_symphysis, coccyx. Note that sacrum is considered part of pelvis anatomy, but sacrum is modeled in LOA-0 as segment for parent humanoid_root joint'/> |
| 7 | <meta name='creator' content='Don Brutzman, Joe Williams'/> |
| 8 | <meta name='created' content='15 March 2026'/> |
| 9 | <meta name='modified' content='29 March 2026'/> |
| 10 | <meta name='reference' content='https://en.wikipedia.org/wiki/Pelvis'/> |
| 11 | <meta name='reference' content='usage examples https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Medical'/> |
| 12 | <meta name='generator' content='X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit'/> |
| 13 | <meta name='generator' content=' X3D Tidy, https://www.web3d.org/x3d/stylesheets/X3dTidy.html '/> |
| 14 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Bones/pelvis.x3d '/> |
| 15 | <meta name='license' content='../license.html'/> |
| 16 | </head> |
| 17 | <Scene> |
| 18 | <WorldInfo title='pelvis.x3d'/> |
| 19 | <!-- user hover lights bone and reveals description, user selection/deselection temporarily binds/unbinds close-up hidden viewpoint --> |
| 20 |
<!-- ROUTE information for UserTouchSensor node:
[from isActive to HiddenViewpoint.set_bind
]
[from isOver to HiddenLight.on
]
-->
<TouchSensor DEF='UserTouchSensor' description='pelvis: l_hip_bone, r_hip_bone, sacrum'/> |
| 21 | <!-- vertical offset to max height of l_hip_bone --> |
| 22 | <Transform DEF='pelvis' translation='0 0.9525 0'> |
| 23 | <ViewpointGroup DEF='ViewpointGroupPelvis' description='pelvis model' retainUserOffsets='true' containerField='children'> |
| 24 | <Viewpoint DEF='ViewFromFront' description='pelvis front' nearDistance='0.001' position='0 0 0.4' retainUserOffsets='true'/> |
| 25 | <Viewpoint DEF='ViewFromBehind' description='pelvis from left side' nearDistance='0.001' orientation='0 1 0 1.5708' position='0.4 0 0' retainUserOffsets='true'/> |
| 26 | <Viewpoint DEF='ViewFromLeft' description='pelvis from behind' nearDistance='0.001' orientation='0 1 0 3.1416' position='0 0 -0.4' retainUserOffsets='true'/> |
| 27 | <Viewpoint DEF='ViewFromRight' description='pelvis from right side' nearDistance='0.001' orientation='0 1 0 -1.5708' position='-0.4 0 0' retainUserOffsets='true'/> |
| 28 | <Viewpoint DEF='ViewFromAbove' description='pelvis from above' nearDistance='0.001' orientation='1 0 0 -1.5708' position='0 0.4 0' retainUserOffsets='true'/> |
| 29 | <Viewpoint DEF='ViewFromBelow' description='pelvis from below' nearDistance='0.001' orientation='1 0 0 1.5708' position='0 -0.4 0' retainUserOffsets='true'/> |
| 30 | </ViewpointGroup> |
| 31 | <!-- nevertheless, TouchSensor interfaces from each of the Inline models are closer, taking priority and overriding this interface --> |
| 32 |
<!-- ROUTE information for HiddenViewpoint node:
[from UserTouchSensor.isActive to set_bind
]
-->
<Viewpoint DEF='HiddenViewpoint' nearDistance='0.001' position='0 0 0.3' retainUserOffsets='true'> |
| 33 | <NavigationInfo containerField='navigationInfo' transitionType='"ANIMATE"' type='"EXAMINE"'/> |
| 34 | </Viewpoint> |
| 35 | < ROUTE fromNode='UserTouchSensor' fromField='isActive' toNode='HiddenViewpoint' toField='set_bind'/> |
| 36 |
<!-- ROUTE information for HiddenLight node:
[from UserTouchSensor.isOver to on
]
-->
<DirectionalLight DEF='HiddenLight' ambientIntensity='1' color='0.1 0.1 1' on='false'/> |
| 37 | < ROUTE fromNode='UserTouchSensor' fromField='isOver' toNode='HiddenLight' toField='on'/> |
| 38 | </Transform> |
| 39 |
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| 43 | </Scene> |
| 44 | </X3D> |
Event Graph ROUTE Table entries with 2 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
|
UserTouchSensor
TouchSensor isActive SFBool |
HiddenViewpoint
Viewpoint set_bind SFBool |
|
|
UserTouchSensor
TouchSensor isOver SFBool |
HiddenLight
DirectionalLight on SFBool |
<!--
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<X3dNode DEF='idName' field='value'/>
matches XML terminology
<XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
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-->