1 |
<?xml version="1.0" encoding="UTF-8"?>
|
2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
|
3 | <X3D profile='Immersive' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'> |
4 | <head> |
5 | <meta name='title' content='LOA1_SwimmingFlutterKickAnimation.x3d'/> |
6 | <meta name='description' content='Humanoid animation prototype reusable by any Humanoid.'/> |
7 | <meta name='creator' content='Etsuko Lippi'/> |
8 | <meta name='created' content='13 December 2001'/> |
9 | <meta name='modified' content='23 May 2020'/> |
10 | <meta name=' warning ' content=' not yet tested, need to compare with NancyDivingExample interpolators '/> |
11 | <meta name='reference' content='http://www.HAnim.org'/> |
12 | <meta name='reference' content='http://HAnim.org/Models'/> |
13 | <meta name='reference' content='http://HAnim.org/Nodes'/> |
14 | <meta name='subject' content='Swimming flutter kick Animation HAnim 2001'/> |
15 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Prototypes/LOA1_SwimmingFlutterKickAnimation.x3d'/> |
16 | <meta name='generator' content='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/> |
17 | <meta name='license' content='../license.html'/> |
18 | </head> |
19 | <Scene> |
20 | <WorldInfo title='LOA1_SwimmingFlutterKickAnimation.x3d'/> |
21 | <ProtoDeclare name='LOA1_DivingAnimation'> |
22 | <ProtoInterface> |
23 | <field name='cycleInterval' type='SFTime' value='7' accessType='inputOutput'/> |
24 | <field name='enabled' type='SFBool' value='true' accessType='inputOutput'/> |
25 | <field name='loop' type='SFBool' value='true' accessType='inputOutput'/> |
26 | <field name='startTime' type='SFTime' value='0' accessType='inputOutput'/> |
27 | <field name='stopTime' type='SFTime' value='-1' accessType='inputOutput'/> |
28 | <field name='fraction_changed' type='SFFloat' accessType='outputOnly'/> |
29 | <field name='isActive' type='SFBool' accessType='outputOnly'/> |
30 | <field name='HumanoidRoot_translation_changed' type='SFVec3f' accessType='outputOnly'/> |
31 | <field name='HumanoidRoot_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
32 | <field name='lower_body_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
33 | <field name='l_hip_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
34 | <field name='l_knee_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
35 | <field name='l_ankle_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
36 | <field name='l_midtarsal_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
37 | <field name='r_hip_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
38 | <field name='r_knee_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
39 | <field name='r_ankle_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
40 | <field name='r_midtarsal_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
41 | <field name='vl5_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
42 | <field name='skullbase_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
43 | <field name='l_shoulder_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
44 | <field name='l_elbow_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
45 | <field name='l_wrist_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
46 | <field name='r_shoulder_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
47 | <field name='r_elbow_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
48 | <field name='r_wrist_rotation_changed' type='SFRotation' accessType='outputOnly'/> |
49 | </ProtoInterface> |
50 | <ProtoBody> |
51 | <Group> |
52 |
<!-- ROUTE information for TIMER node:
[from fraction_changed to HUMANOIDROOT_POSITION_ANIMATOR.set_fraction
]
[from fraction_changed to HUMANOIDROOT_ANIMATOR.set_fraction
]
[from fraction_changed to SKULLBASE_ANIMATOR.set_fraction
]
[from fraction_changed to VL5_ANIMATOR.set_fraction
]
[from fraction_changed to L_HIP_ANIMATOR.set_fraction
]
[from fraction_changed to L_KNEE_ANIMATOR.set_fraction
]
[from fraction_changed to L_ANKLE_ANIMATOR.set_fraction
]
[from fraction_changed to R_HIP_ANIMATOR.set_fraction
]
[from fraction_changed to R_KNEE_ANIMATOR.set_fraction
]
[from fraction_changed to R_ANKLE_ANIMATOR.set_fraction
]
[from fraction_changed to L_SHOULDER_ANIMATOR.set_fraction
]
[from fraction_changed to L_ELBOW_ANIMATOR.set_fraction
]
[from fraction_changed to L_WRIST_ANIMATOR.set_fraction
]
[from fraction_changed to R_SHOULDER_ANIMATOR.set_fraction
]
[from fraction_changed to R_ELBOW_ANIMATOR.set_fraction
]
[from fraction_changed to R_WRIST_ANIMATOR.set_fraction
]
-->
<TimeSensor DEF='TIMER' loop='true'> |
53 | <IS> |
54 | <connect nodeField='cycleInterval' protoField='cycleInterval'/> |
55 | <connect nodeField='enabled' protoField='enabled'/> |
56 | <connect nodeField='loop' protoField='loop'/> |
57 | <connect nodeField='startTime' protoField='startTime'/> |
58 | <connect nodeField='stopTime' protoField='stopTime'/> |
59 | <connect nodeField='fraction_changed' protoField='fraction_changed'/> |
60 | <connect nodeField='isActive' protoField='isActive'/> |
61 | </IS> |
62 | </TimeSensor> |
63 |
<!-- ROUTE information for HUMANOIDROOT_POSITION_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<PositionInterpolator DEF='HUMANOIDROOT_POSITION_ANIMATOR' key='0.0 0.04167 0.125 0.1667 0.2083 0.25 0.2917 0.375 0.4583 0.5 0.5417 0.5833 0.625 0.7083 0.75 0.7917 0.875 0.9167 1.0' keyValue='0.0 -0.00928 0.0 0.0 -0.003858 0.0 0.0 -0.008847 0.0 0.0 -0.01486 0.0 0.0 -0.02641 0.0 0.0 -0.03934 0.0 0.0 -0.0502 0.0 0.0 -0.07469 0.0 0.0 -0.02732 0.0 0.0 -0.01608 0.0 0.0 -0.01129 0.0 0.0 -0.005819 0.0 0.0 -0.002004 0.0 0.0 -0.002579 0.0 0.0 -0.0143 0.0 0.0 -0.03799 0.0 0.0 -0.05648 0.0 0.0 -0.045 0.0 0.0 -0.00928 0.0'> |
64 | <IS> |
65 | <connect nodeField='value_changed' protoField='HumanoidRoot_translation_changed'/> |
66 | </IS> |
67 | </PositionInterpolator> |
68 |
<!-- ROUTE information for HUMANOIDROOT_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='HUMANOIDROOT_ANIMATOR' key='0.0 1.0' keyValue='0.0 0.0 1.0 0.0 0.0 0.0 1.0 0.0'> |
69 | <IS> |
70 | <connect nodeField='value_changed' protoField='HumanoidRoot_rotation_changed'/> |
71 | </IS> |
72 | </OrientationInterpolator> |
73 | <!-- no SACROILIAC_ANIMATOR --> |
74 |
<!-- ROUTE information for L_HIP_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='L_HIP_ANIMATOR' key='0.0 0.25 0.375 0.6667 0.7917 0.9167 1.0' keyValue='-0.873 0.06094 0.484 0.2865 0.9963 -0.01057 0.08481 0.2488 0.9965 0.01591 -0.08222 0.3836 -1.0 0.0 0.0 0.5518 -0.9964 0.02231 0.0817 0.5351 -0.9809 0.04912 0.1881 0.5204 -0.873 0.06094 0.484 0.2865'> |
75 | <IS> |
76 | <connect nodeField='value_changed' protoField='l_hip_rotation_changed'/> |
77 | </IS> |
78 | </OrientationInterpolator> |
79 |
<!-- ROUTE information for L_KNEE_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='L_KNEE_ANIMATOR' key='0.0 0.2083 0.375 0.5 0.6667 0.7917 0.9167 1.0' keyValue='1.0 0.0 0.0 0.3226 1.0 0.0 0.0 0.1556 1.0 0.0 0.0 0.08678 1.0 0.0 0.0 0.8751 1.0 0.0 0.0 1.131 1.0 0.0 0.0 0.09961 1.0 0.0 0.0 0.3942 1.0 0.0 0.0 0.3226'> |
80 | <IS> |
81 | <connect nodeField='value_changed' protoField='l_knee_rotation_changed'/> |
82 | </IS> |
83 | </OrientationInterpolator> |
84 |
<!-- ROUTE information for L_ANKLE_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='L_ANKLE_ANIMATOR' key='0.0 0.125 0.2083 0.375 0.4583 0.5 0.6667 0.75 0.7917 0.9167 1.0' keyValue='1.0 0.0 0.0 0.6001 1.0 0.0 0.0 0.6509 1.0 0.0 0.0 0.6001 1.0 0.0 0.0 0.6001 1.0 0.0 0.0 0.6509 1.0 0.0 0.0 0.6001 1.0 0.0 0.0 0.6001 1.0 0.0 0.0 0.6509 1.0 0.0 0.0 0.6001 1.0 0.0 0.0 0.6509 1.0 0.0 0.0 0.6001'> |
85 | <IS> |
86 | <connect nodeField='value_changed' protoField='l_ankle_rotation_changed'/> |
87 | </IS> |
88 | </OrientationInterpolator> |
89 | <!-- no L_MIDTARSAL_ANIMATOR --> |
90 |
<!-- ROUTE information for R_HIP_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='R_HIP_ANIMATOR' key='0.0 0.125 0.2083 0.2917 0.5 0.7917 0.9167 1.0' keyValue='-0.5831 0.03511 0.8116 0.1481 -0.995 0.02296 0.09674 0.4683 -1.0 0.00192 0.007964 0.4732 -0.998 -0.0158 -0.06102 0.5079 -0.9131 -0.06243 -0.403 0.3361 1.0 0.0 0.0 0.2571 0.9891 -0.02805 0.1444 0.3879 -0.5831 0.03511 0.8116 0.1481'> |
91 | <IS> |
92 | <connect nodeField='value_changed' protoField='r_hip_rotation_changed'/> |
93 | </IS> |
94 | </OrientationInterpolator> |
95 |
<!-- ROUTE information for R_KNEE_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='R_KNEE_ANIMATOR' key='0.0 0.125 0.2083 0.375 0.5 0.6667 0.9167 1.0' keyValue='1.0 0.0 0.0 0.8573 1.0 0.0 0.0 0.5351 1.0 0.0 0.0 0.1756 1.0 0.0 0.0 0.1194 1.0 0.0 0.0 0.3153 1.0 0.0 0.0 0.09354 1.0 0.0 0.0 0.08558 1.0 0.0 0.0 0.8573'> |
96 | <IS> |
97 | <connect nodeField='value_changed' protoField='r_knee_rotation_changed'/> |
98 | </IS> |
99 | </OrientationInterpolator> |
100 |
<!-- ROUTE information for R_ANKLE_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='R_ANKLE_ANIMATOR' key='0.0 0.125 0.2083 0.375 0.4583 0.5 0.6667 0.75 0.7917 0.9167 1.0' keyValue='1.0 0.0 0.0 0.8001 1.0 0.0 0.0 0.8509 1.0 0.0 0.0 0.8001 1.0 0.0 0.0 0.8001 1.0 0.0 0.0 0.8509 1.0 0.0 0.0 0.8001 1.0 0.0 0.0 0.8001 1.0 0.0 0.0 0.8001 1.0 0.0 0.0 0.8001 1.0 0.0 0.0 0.8509 1.0 0.0 0.0 0.86001'> |
101 | <IS> |
102 | <connect nodeField='value_changed' protoField='r_ankle_rotation_changed'/> |
103 | </IS> |
104 | </OrientationInterpolator> |
105 | <!-- no L_MIDTARSAL_ANIMATOR --> |
106 |
<!-- ROUTE information for VL5_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='VL5_ANIMATOR' key='0.0 0.2083 0.375 0.75 0.8333 1.0' keyValue='0.0 1.0 0.0 0.0826 -0.01972 -0.5974 0.8017 0.08231 0.009296 -0.9648 0.2627 0.1734 -0.01238 0.9549 -0.2968 0.08732 -0.008125 0.9691 -0.2463 0.158 0.0 1.0 0.0 0.0826'> |
107 | <IS> |
108 | <connect nodeField='value_changed' protoField='vl5_rotation_changed'/> |
109 | </IS> |
110 | </OrientationInterpolator> |
111 |
<!-- ROUTE information for SKULLBASE_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='SKULLBASE_ANIMATOR' key='0.0 0.28 0.3 0.32 0.4 0.45 0.60 0.65 0.70 0.75 0.85 0.90 0.95 1.0' keyValue='-1.0 0.0 0.0 1.0 -1.0 0.0 0.0 1.0 -1.0 0.0 0.0 0.999 -1.0 0.0 0.0 0.99 -1.0 0.0 0.0 0.99 -1.0 0.0 0.0 0.9 -1.0 0.0 0.0 0.9 -1.0 0.0 0.0 0.9 -1.0 0.0 0.0 0.9 -1.0 0.0 0.0 0.9 -1.0 0.0 0.0 0.9 -1.0 0.0 0.0 0.9 -1.0 0.0 0.0 0.9 -1.0 0.0 0.0 1.0'> |
112 | <IS> |
113 | <connect nodeField='value_changed' protoField='skullbase_rotation_changed'/> |
114 | </IS> |
115 | </OrientationInterpolator> |
116 |
<!-- ROUTE information for L_SHOULDER_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='L_SHOULDER_ANIMATOR' key='0.0 0.25 0.375 0.6667 0.7917 0.9167 1.0' keyValue='0.0 0.0 1.0 0.1 0.0 0.0 1.0 0.2 0.0 0.0 1.0 0.2 0.86 0.25 0.42 0.5 0.86 0.25 0.42 0.8 0.86 0.25 0.42 0.4 0.86 0.25 0.42 0.2'> |
117 | <IS> |
118 | <connect nodeField='value_changed' protoField='l_shoulder_rotation_changed'/> |
119 | </IS> |
120 | </OrientationInterpolator> |
121 |
<!-- ROUTE information for L_ELBOW_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='L_ELBOW_ANIMATOR' key='0.0 0.28 0.32 0.64 0.76 1.0' keyValue='0.0 0.0 1.0 0.0 -1.0 0.0 0.0 0.1229 -1.0 0.0 0.0 0.1229 -1.0 0.0 0.0 0.5976 -1.0 0.0 0.0 0.3917 0.0 0.0 1.0 0.0'> |
122 | <IS> |
123 | <connect nodeField='value_changed' protoField='l_elbow_rotation_changed'/> |
124 | </IS> |
125 | </OrientationInterpolator> |
126 |
<!-- ROUTE information for L_WRIST_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='L_WRIST_ANIMATOR' key='0.0 0.32 0.64 0.88 1.0' keyValue='0.0 0.0 1.0 0.0 0.067 0.98 -0.128 4.15 0.067 0.98 -0.128 4.15 0.067 0.98 -0.128 4.15 0.0 0.0 1.0 0.0'> |
127 | <IS> |
128 | <connect nodeField='value_changed' protoField='l_wrist_rotation_changed'/> |
129 | </IS> |
130 | </OrientationInterpolator> |
131 |
<!-- ROUTE information for R_SHOULDER_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='R_SHOULDER_ANIMATOR' key='0.0 0.45 0.64 0.76 0.88 1.0' keyValue='0.0 0.0 1.0 0.0 0.9992 0.02042 0.03558 7.2 0.9989 -0.04623 0.005159 4.079 -0.8687 -0.2525 -0.4261 1.501 -0.941 -0.2893 -0.1754 0.4788 0.0 0.0 1.0 0.0'> |
132 | <IS> |
133 | <connect nodeField='value_changed' protoField='r_shoulder_rotation_changed'/> |
134 | </IS> |
135 | </OrientationInterpolator> |
136 |
<!-- ROUTE information for R_ELBOW_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='R_ELBOW_ANIMATOR' key='0.0 0.28 0.32 0.64 0.76 1.0' keyValue='0.0 0.0 1.0 0.0 -1.0 0.0 0.0 0.04151 -1.0 0.0 0.0 0.04151 -1.0 0.0 0.0 0.5855 -1.0 0.0 0.0 0.5852 0.0 0.0 1.0 0.0'> |
137 | <IS> |
138 | <connect nodeField='value_changed' protoField='r_elbow_rotation_changed'/> |
139 | </IS> |
140 | </OrientationInterpolator> |
141 |
<!-- ROUTE information for R_WRIST_ANIMATOR node:
[from TIMER.fraction_changed to set_fraction
]
-->
<OrientationInterpolator DEF='R_WRIST_ANIMATOR' key='0.0 0.28 0.32 0.64 0.76 1.0' keyValue='0.0 0.0 1.0 0.0 -0.0585279 0.983903 -0.168849 1.85956 -0.0585279 0.983903 -0.168849 1.85956 -0.00222418 0.99801 -0.0630095 1.46072 0.0 1.0 0.0 0.497349 0.0 0.0 1.0 0.0'> |
142 | <IS> |
143 | <connect nodeField='value_changed' protoField='r_wrist_rotation_changed'/> |
144 | </IS> |
145 | </OrientationInterpolator> |
146 | </Group> |
147 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='HUMANOIDROOT_POSITION_ANIMATOR' toField='set_fraction'/> |
148 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='HUMANOIDROOT_ANIMATOR' toField='set_fraction'/> |
149 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='SKULLBASE_ANIMATOR' toField='set_fraction'/> |
150 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='VL5_ANIMATOR' toField='set_fraction'/> |
151 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='L_HIP_ANIMATOR' toField='set_fraction'/> |
152 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='L_KNEE_ANIMATOR' toField='set_fraction'/> |
153 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='L_ANKLE_ANIMATOR' toField='set_fraction'/> |
154 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='R_HIP_ANIMATOR' toField='set_fraction'/> |
155 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='R_KNEE_ANIMATOR' toField='set_fraction'/> |
156 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='R_ANKLE_ANIMATOR' toField='set_fraction'/> |
157 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='L_SHOULDER_ANIMATOR' toField='set_fraction'/> |
158 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='L_ELBOW_ANIMATOR' toField='set_fraction'/> |
159 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='L_WRIST_ANIMATOR' toField='set_fraction'/> |
160 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='R_SHOULDER_ANIMATOR' toField='set_fraction'/> |
161 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='R_ELBOW_ANIMATOR' toField='set_fraction'/> |
162 | < ROUTE fromNode='TIMER' fromField='fraction_changed' toNode='R_WRIST_ANIMATOR' toField='set_fraction'/> |
163 | </ProtoBody> |
164 | </ProtoDeclare> |
165 | <Viewpoint description='LOA1_SwimmingFlutterKickAnimation scene' position='0 0 12'/> |
166 | <Anchor description='Nancy Diving' parameter='"target=_blank"' url=' "NancyDiving.x3d" "https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Prototypes/NancyDiving.x3d" "NancyDiving.wrl" "https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Prototypes/NancyDiving.wrl" '> |
167 | <Shape> |
168 | <Text string='"LOA1_SwimmingFlutterKickAnimation.x3d" "defines a prototype" "for animating a humanoid." "" "Click text to see example."'> |
169 | <FontStyle justify='"MIDDLE" "MIDDLE"' size='0.8'/> |
170 | </Text> |
171 | <Appearance> |
172 | <Material diffuseColor='1 1 0.2'/> |
173 | </Appearance> |
174 | </Shape> |
175 | </Anchor> |
176 | </Scene> |
177 | </X3D> |
Event Graph ROUTE Table entries with 16 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
This node has 16 outgoing ROUTEs, which is greater than $maxROUTEdepth=8 | |||||||
TIMER
TimeSensor fraction_changed SFFloat |
HUMANOIDROOT_POSITION_ANIMATOR
PositionInterpolator set_fraction SFFloat |
||||||
TIMER
TimeSensor fraction_changed SFFloat |
HUMANOIDROOT_ANIMATOR
OrientationInterpolator set_fraction SFFloat |
||||||
TIMER
TimeSensor fraction_changed SFFloat |
SKULLBASE_ANIMATOR
OrientationInterpolator set_fraction SFFloat |
||||||
TIMER
TimeSensor fraction_changed SFFloat |
VL5_ANIMATOR
OrientationInterpolator set_fraction SFFloat |
||||||
TIMER
TimeSensor fraction_changed SFFloat |
L_HIP_ANIMATOR
OrientationInterpolator set_fraction SFFloat |
||||||
TIMER
TimeSensor fraction_changed SFFloat |
L_KNEE_ANIMATOR
OrientationInterpolator set_fraction SFFloat |
||||||
TIMER
TimeSensor fraction_changed SFFloat |
L_ANKLE_ANIMATOR
OrientationInterpolator set_fraction SFFloat |
||||||
TIMER
TimeSensor fraction_changed SFFloat |
R_HIP_ANIMATOR
OrientationInterpolator set_fraction SFFloat |
||||||
Anchor |
description='Nancy Diving' User-interaction hint for this node. |
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
<ProtoDeclare
name='ProtoName'>
<field
name='fieldName'/> </ProtoDeclare>
-->
<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->