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The Skin directory contains X3D models conforming to Humanoid Animation (HAnim) International Standards, specifically HAnim version 1 (implemented in X3D3) and HAnim version 2 (implemented in X3D4). The earliest original model for skeleton and skin: originals/boxman.wrl, originals/boxman.js, and originals/boxman.x3dv. X3D Tooltips of interest, in hierarchical order: HAnimHumanoid, HAnimJoint, HAnimSegment, HAnimSite, HAnimDisplacer, HAnimMotion. Humanoid animation (HAnim) version 2 International Standard includes Part 1: architecture and Part 2: motion data animation. X3D Specification section of interest: 26 Humanoid Animation (HAnim) component. |
5 X3D Models | X3D Model Descriptions | |
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Box Man 4 | A Seamless VRML Human, demonstrating the HAnim 2001 Specification, animation scripting via an external prototype (ExternProtoDeclare). | |
Box Man 4 Animation Panel | A Seamless VRML Human, demonstrating the HAnim 2001 Specification, animation panel shows multiple behaviors. | |
Design Patterns Apparel Medical Skin Layers | Design patterns for skin and apparel using HAnim2 standard in X3D4 | |
Joe Kick | This Joe model is a HAnim version 2 LOA-3 Humanoid with textured skin based on the original HAnim Specification and data from CAESAR models. | |
Joe Skeleton Skin Site Salute Walk | Comprehensive example showing skeleton, skin, sites and interpolator animation together. |
Online at https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Skin Master source-code model archive is under version control at |
The X3D Resources: Examples page and Savage Developers Guide provide more information about the production of this archive.
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