X3D Model Documentation: Figure10_09ThreeBlinkingShapes.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Interchange' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='Figure10_09ThreeBlinkingShapes.x3d'/>
  6            <meta name='creatorcontent='Figure 10.9, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/>
  7            <meta name='referencecontent='http://www.wiley.com/legacy/compbooks/vrml2sbk/ch10/10fig09.htm'/>
  8            <meta name='translatorcontent='Don Brutzman'/>
  9            <meta name='createdcontent='15 August 2000'/>
 10            <meta name='modifiedcontent='20 October 2019'/>
 11            <meta name='descriptioncontent='Three blinking shapes, each controlled using independent ColorInterpolator nodes.'/>
 12            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter10Materials/Figure10_09ThreeBlinkingShapes.x3d'/>
 13            <meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
 14            <meta name='licensecontent='../../license.html'/>
 15       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: BALL_COLOR_1, BALL_COLOR_2, BALL_COLOR_3, CLOCK_1, CLOCK_2, CLOCK_3, COLOR_PATH_1, COLOR_PATH_2, COLOR_PATH_3

Index for Viewpoint node: Viewpoint_1
-->
 16       <Scene>
 17            <WorldInfo title='Figure10_09ThreeBlinkingShapes.x3d'/>
 18            <Viewpoint description='Blinking shapesposition='0 0 8'/>
 19            <Group>
 20                 <Transform translation='-2 0 0'>
 21                      <Shape>
 22                           <Appearance>
 23 
                              <!-- ROUTE information for BALL_COLOR_1 node:  [from COLOR_PATH_1.value_changed to set_emissiveColor ] -->
                              <Material DEF='BALL_COLOR_1diffuseColor='0.4 0.4 0.4'/>
 24                           </Appearance>
 25                           <Box size='1.5 1.5 1.5'/>
 26                      </Shape>
 27                 </Transform>
 28                 <Shape>
 29                      <Appearance>
 30 
                         <!-- ROUTE information for BALL_COLOR_2 node:  [from COLOR_PATH_2.value_changed to set_emissiveColor ] -->
                         <Material DEF='BALL_COLOR_2diffuseColor='0.4 0.4 0.4'/>
 31                      </Appearance>
 32                      <Sphere/>
 33                 </Shape>
 34                 <Transform translation='2 0 0'>
 35                      <Shape>
 36                           <Appearance>
 37 
                              <!-- ROUTE information for BALL_COLOR_3 node:  [from COLOR_PATH_3.value_changed to set_emissiveColor ] -->
                              <Material DEF='BALL_COLOR_3diffuseColor='0.4 0.4 0.4'/>
 38                           </Appearance>
 39                           <Cone/>
 40                      </Shape>
 41                 </Transform>
 42 
               <!-- ROUTE information for CLOCK_1 node:  [from fraction_changed to COLOR_PATH_1.set_fraction ] -->
               <TimeSensor DEF='CLOCK_1cycleInterval='2loop='true'/>
 43 
               <!-- ROUTE information for CLOCK_2 node:  [from fraction_changed to COLOR_PATH_2.set_fraction ] -->
               <TimeSensor DEF='CLOCK_2cycleInterval='3.6loop='true'/>
 44 
               <!-- ROUTE information for CLOCK_3 node:  [from fraction_changed to COLOR_PATH_3.set_fraction ] -->
               <TimeSensor DEF='CLOCK_3cycleInterval='5loop='true'/>
 45 
               <!-- ROUTE information for COLOR_PATH_1 node:  [from CLOCK_1.fraction_changed to set_fraction ] [from value_changed to BALL_COLOR_1.set_emissiveColor ] -->
               <ColorInterpolator DEF='COLOR_PATH_1key='0.0 0.5 0.5 1.0keyValue='1 1 0 1 1 0 0 0 1 0 0 1'/>
 46 
               <!-- ROUTE information for COLOR_PATH_2 node:  [from CLOCK_2.fraction_changed to set_fraction ] [from value_changed to BALL_COLOR_2.set_emissiveColor ] -->
               <ColorInterpolator DEF='COLOR_PATH_2key='0.0 0.5 0.5 1.0keyValue='0.5 0.5 0.5 0.5 0.5 0.5 1 1 1 1 1 1'/>
 47 
               <!-- ROUTE information for COLOR_PATH_3 node:  [from CLOCK_3.fraction_changed to set_fraction ] [from value_changed to BALL_COLOR_3.set_emissiveColor ] -->
               <ColorInterpolator DEF='COLOR_PATH_3key='0.0 0.5 0.5 1.0keyValue='0 1 0 0 1 0 1 0 0 1 0 0'/>
 48            </Group>
 49            < ROUTE  fromNode='CLOCK_1' fromField='fraction_changed' toNode='COLOR_PATH_1' toField='set_fraction'/>
 50            < ROUTE  fromNode='CLOCK_2' fromField='fraction_changed' toNode='COLOR_PATH_2' toField='set_fraction'/>
 51            < ROUTE  fromNode='CLOCK_3' fromField='fraction_changed' toNode='COLOR_PATH_3' toField='set_fraction'/>
 52            < ROUTE  fromNode='COLOR_PATH_1' fromField='value_changed' toNode='BALL_COLOR_1' toField='set_emissiveColor'/>
 53            < ROUTE  fromNode='COLOR_PATH_2' fromField='value_changed' toNode='BALL_COLOR_2' toField='set_emissiveColor'/>
 54            < ROUTE  fromNode='COLOR_PATH_3' fromField='value_changed' toNode='BALL_COLOR_3' toField='set_emissiveColor'/>
 55       </Scene>
 56  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: BALL_COLOR_1, BALL_COLOR_2, BALL_COLOR_3, CLOCK_1, CLOCK_2, CLOCK_3, COLOR_PATH_1, COLOR_PATH_2, COLOR_PATH_3

Index for Viewpoint node: Viewpoint_1
-->
X3D Tooltips element index: Appearance, Box, ColorInterpolator, Cone, Group, head, Material, meta, ROUTE, Scene, Shape, Sphere, TimeSensor, Transform, Viewpoint, WorldInfo, X3D, accessType and type, XML data types, field types

Event Graph ROUTE Table entries with 6 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

CLOCK_1
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
COLOR_PATH_1
ColorInterpolator
set_fraction
SFFloat
then
 
 
 
COLOR_PATH_1
ColorInterpolator
value_changed
SFColor

ROUTE
event to
(2)
BALL_COLOR_1
Material
set_emissiveColor
SFColor

CLOCK_2
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
COLOR_PATH_2
ColorInterpolator
set_fraction
SFFloat
then
 
 
 
COLOR_PATH_2
ColorInterpolator
value_changed
SFColor

ROUTE
event to
(2)
BALL_COLOR_2
Material
set_emissiveColor
SFColor

CLOCK_3
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
COLOR_PATH_3
ColorInterpolator
set_fraction
SFFloat
then
 
 
 
COLOR_PATH_3
ColorInterpolator
value_changed
SFColor

ROUTE
event to
(2)
BALL_COLOR_3
Material
set_emissiveColor
SFColor
Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

-->
<!-- Online at
https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter10Materials/Figure10_09ThreeBlinkingShapesIndex.html -->
<!-- Version control at
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<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
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