X3D Example Archives: VRML 2 Sourcebook, Chapter 20 - Lighting, Figure 20.07 Point Light Spheres Attenuation
A sphere world illuminated by a point light with attenuation control. Also see Figures 20.4, 20.6a, 20.6b, 20.7, 20.8 for comparison.
|
Your browser might not support all features required by Cobweb!
|
X3D model
ClassicVRML
VRML97
Canonical
Source view
|
Cobweb
X3DOM
.json (check)
.x3db Binary
|