<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='Figure20.12TwoDirectionalLightsAimingLeftRightThroughSpheres.x3d'/>
<meta name='creatorcontent='Figure 20.12, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/>
<meta name='referencecontent=' http://www.wiley.com/legacy/compbooks/vrml2sbk/ch20/20fig12.htm '/>
<meta name='translatorcontent='Don Brutzman'/>
<meta name='createdcontent='8 September 2000'/>
<meta name='modifiedcontent='15 January 2011'/>
<meta name='descriptioncontent='A sphere world illuminated by a DirectionalLight aiming up and to the right. Compare Figures 20.11a, 11b, 12.'/>
<meta name='referencecontent='Figure20.11aDirectionalLightAimingRightThroughSpheres.x3d'/>
<meta name='referencecontent='Figure20.11bDirectionalLightAimingUpperRightThroughSpheres.x3d'/>
<meta name='identifiercontent=' http://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter20-Lighting/Figure20.12TwoDirectionalLightsAimingLeftRightThroughSpheres.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF node : HeadlightSpheres

Index for Viewpoint image : Viewpoint_1
-->
<Scene>
<Viewpoint description='DirectionalLight shining parallel rays to right. No location, light source is infinitely distant.position='0 0 30'/>
<!-- Note headlight turned off in NavigationInfo. Most browsers allow user toggling headlight also. -->
<!-- This NavigationInfo node is bound at runtime and overrides the NavigationInfo headlight setting within the Inlined scene. -->
<NavigationInfo headlight='false'/>
<Transform translation='-9 0 0'> </Transform>
<!-- Separate each set of spheres to emphasize different light directions. Try swapping directions... -->
<Transform translation='9 0 0'>
<DirectionalLight direction='-1 0 0'/>
<Inline USE='HeadlightSpheres'/>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF node : HeadlightSpheres

Index for Viewpoint image : Viewpoint_1
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/> -->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->