X3D Model Documentation: Dinette.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2  <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
  3  <X3D profile='Immersive' version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'>
  4       <head>
  5            <meta name='titlecontent='Dinette.x3d'/>
  6            <meta name='descriptioncontent='The Dinette example illustrates the use of the Inline node.'/>
  7            <meta name='creatorcontent='David R. Nadeau'/>
  8            <meta name='translatorcontent='Don Brutzman'/>
  9            <meta name='createdcontent='1 July 1998'/>
 10            <meta name='translatedcontent='2 February 2014'/>
 11            <meta name='modifiedcontent='20 October 2019'/>
 12            <meta name='referencecontent='originals/dinette.wrl'/>
 13            <meta name='referencecontent='http://www.siggraph.org/s98'/>
 14            <meta name='referencecontent='http://www.siggraph.org/s98/conference/courses/18.html'/>
 15            <meta name='referencecontent='http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0098.htm'/>
 16            <meta name='referencecontent='http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0109.htm'/>
 17            <meta name='referencecontent='http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm'/>
 18            <meta name='referencecontent='https://www.web3d.org/x3d/content/examples/X3dResources.html'/>
 19            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Dinette.x3d'/>
 20            <meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
 21            <meta name='generatorcontent='X3D-Edit, https://savage.nps.edu/X3D-Edit'/>
 22            <meta name='licensecontent='../license.html'/>
 23       </head>
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<!-- to top Index for DEF node: Chair
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 24       <Scene>
 25            <!-- Two separate world components are inlined: a table, and a chair. The chair is then instanced three times more to put one chair on each side of the table. The completed shape is a dinette, suitable for inlining in to further worlds. -->
 26            <!-- Things to experiment with: -->
 27            <!-- Add things to the table, such as plates, glasses, candles, etc. -->
 28            <!-- Add a point light source at the tip of a candle on the table -->
 29            <!-- Change the table to use a formica table top texture. Change the table and chair legs to chrome by using a specular color and shininess factor in their Material nodes. Add a cloth texture to the chair seats. -->
 30            <!-- Place the dinette in a room by inlining it. -->
 31            <WorldInfo title='Dinette.x3d'/>
 32            <Inline   url=' "Table.x3d" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Table.x3d" "Table.wrl" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Table.wrl" '/>
 33            <Transform translation='0.95 0.0 0.0'>
 34 
               <!-- Inline Chair is a DEF node that has 3 USE nodes: USE_1, USE_2, USE_3 -->
               <Inline DEF='Chair'   url=' "Chair.x3d" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Chair.x3d" "Chair.wrl" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Chair.wrl" '/>
 35            </Transform>
 36            <Transform rotation='0.0 1.0 0.0 3.14translation='-0.95 0.0 0.0'>
 37                 <Inline USE='Chair'/>
 38            </Transform>
 39            <Transform rotation='0.0 1.0 0.0 -1.57translation='0.0 0.0 0.95'>
 40                 <Inline USE='Chair'/>
 41            </Transform>
 42            <Transform rotation='0.0 1.0 0.0 1.57translation='0.0 0.0 -0.95'>
 43                 <Inline USE='Chair'/>
 44            </Transform>
 45       </Scene>
 46  </X3D>
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<!-- to top Index for DEF node: Chair
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X3D Tooltips element index: head, Inline, meta, Scene, Transform, WorldInfo, X3D, accessType and type, XML data types, field types

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