Space2.x3d |
(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home) |
Simple spaceship scene illustrates the use of VRML primitive shapes to build a more complex shape. Transform nodes are used to position and orient the shapes. Scaling in the Transform node squishes and stretches shapes, enabling you to create flattened ellipsoids out of spheres, and more. |
X3D Scene | Metadata | |
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archive | https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course | |
title | Space2.x3d | |
description | Simple spaceship scene illustrates the use of VRML primitive shapes to build a more complex shape. Transform nodes are used to position and orient the shapes. Scaling in the Transform node squishes and stretches shapes, enabling you to create flattened ellipsoids out of spheres, and more. | |
creator | David R. Nadeau | |
translator | Don Brutzman | |
created | 1 July 1998 | |
translated | 2 February 2014 | |
modified | 20 October 2019 | |
reference | originals/space2.wrl | |
reference | http://www.siggraph.org/s98 | |
reference | http://www.siggraph.org/s98/conference/courses/18.html | |
reference | http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0114.htm | |
reference | http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm | |
reference | https://www.web3d.org/x3d/content/examples/X3dResources.html | |
identifier | https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Space2.x3d | |
generator | Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html | |
generator | X3D-Edit, https://savage.nps.edu/X3D-Edit | |
license | ../license.html | |
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