TreeWall.x3d

(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home)

A set of trees in front of a wall. This world illustrates the use of textures with a transparency channel (alpha channel). Such textures include pixel-by-pixel info about what parts of the image are transparent. A tree texture, for instance, should be opaque where there are leaves, branches, or the trun, and transparent everywhere else. To illustrate this use of transparency channel textures, this world places three trees side-by-side in front of a wall. The left tree polygon has no texture on it. The middle polygon has a tree texture without the transparency channel. The right polygon has a tree texture with a transparency texture. All three trees are in Billboard nodes so that they always turn to face the viewer.

 

X3D Scene   Metadata
archive   https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course
title   TreeWall.x3d
description   A set of trees in front of a wall. This world illustrates the use of textures with a transparency channel (alpha channel). Such textures include pixel-by-pixel info about what parts of the image are transparent. A tree texture, for instance, should be opaque where there are leaves, branches, or the trun, and transparent everywhere else. To illustrate this use of transparency channel textures, this world places three trees side-by-side in front of a wall. The left tree polygon has no texture on it. The middle polygon has a tree texture without the transparency channel. The right polygon has a tree texture with a transparency texture. All three trees are in Billboard nodes so that they always turn to face the viewer.
creator   David R. Nadeau, John L. Moreland, Michael M. Heck
translator   Don Brutzman
created   1 July 1998
translated   2 February 2014
modified   20 October 2019
reference   originals/treewall.wrl
reference   http://www.siggraph.org/s98
reference   http://www.siggraph.org/s98/conference/courses/18.html
reference   http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0273.htm
reference   http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0274.htm
reference   http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm
reference   https://www.web3d.org/x3d/content/examples/X3dResources.html
identifier   https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/TreeWall.x3d
generator   Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator   X3D-Edit, https://savage.nps.edu/X3D-Edit
license   ../license.html
 
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