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<head>
<meta name='titlecontent='Figure11.2CafeSignBillboard.x3d'/>
<meta name='creatorcontent='Figure 11.2, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/>
<meta name='referencecontent=' http://www.wiley.com/legacy/compbooks/vrml2sbk/ch11/11fig02.htm '/>
<meta name='transcribercontent='Don Brutzman'/>
<meta name='createdcontent='16 August 2000'/>
<meta name='modifiedcontent='15 January 2011'/>
<meta name='descriptioncontent='A cafe sign within a billboard group.'/>
<meta name='identifiercontent=' http://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter11-Grouping/Figure11.2CafeSignBillboard.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF nodes : GREY_APPEARANCE, GROUND, POLE, POLE_BASE

Index for Viewpoint images : Viewpoint_1, Viewpoint_2
-->
<Scene>
<Viewpoint description='Cafe sign Billboard entry vieworientation='1 0 0 -0.2position='0 2 15'/>
<!-- Nesting a Viewpoint inside a Transform is a good way to precisely compose rotations about 2 different axes -->
<Transform rotation='0 1 0 2.75translation='5 1.5 -15'>
<Viewpoint description='Cafe sign Billboard view from cornerorientation='1 0 0 -0.2'/>
</Transform>
<!-- Steal an Inline node from the next chapter, instead of copying a bagful of nodes from preceding Figure 11.1 -->
<!-- Cafe Sign in a Billboard group -->
<Billboard> </Billboard>
<!-- Non-billboard sign pole and ground -->
<Transform DEF='POLEtranslation='0 -3.1 -0.1'>
<Shape>
<Box size='0.4 4 0.4'/>
<Appearance DEF='GREY_APPEARANCE'>
<Material diffuseColor='0.6 0.6 0.6'/>
</Appearance>
</Shape>
</Transform>
<Transform DEF='POLE_BASEtranslation='0 -5.2 -0.1'>
<Shape>
<Box size='1 0.2 1'/>
<Appearance USE='GREY_APPEARANCE'/>
</Shape>
</Transform>
<Transform DEF='GROUNDtranslation='0 -5.35 -0.1'>
<Shape>
<Box size='10 0.1 10'/>
<Appearance USE='GREY_APPEARANCE'/>
</Shape>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF nodes : GREY_APPEARANCE, GROUND, POLE, POLE_BASE

Index for Viewpoint images : Viewpoint_1, Viewpoint_2
-->

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