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3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content='Figure15_16ExtrudedLipstick.x3d'/> |
6 | <meta name='creator' content='Figure 15.16, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/> |
7 | <meta name='reference' content='http://www.wiley.com/legacy/compbooks/vrml2sbk/ch15/15fig16.htm'/> |
8 | <meta name='translator' content='Don Brutzman'/> |
9 | <meta name='created' content='20 August 2000'/> |
10 | <meta name='modified' content='20 October 2019'/> |
11 | <meta name='description' content='A lipstick shape created by rotating a circular cross section about the X axis as it is extruded.'/> |
12 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter15Extrusion/Figure15_16ExtrudedLipstick.x3d'/> |
13 | <meta name='generator' content='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/> |
14 | <meta name='license' content='../../license.html'/> |
15 | </head> |
16 | <Scene> |
17 | <!-- Computational cost of Extrusion compared to IndexedFaceSet: quicker to download, takes time to calculate polygonal faces and normals during initial loading, equally fast at run time. --> |
18 | <!-- Authoring capabilities of Extrusion compared to IndexedFaceSet: can be more complicated to express, but also can provide great detail with much less effort. --> |
19 | <!-- First position and rotate viewpoint into positive-X-Y-Z octant, looking at object center --> |
20 | <WorldInfo title='Figure15_16ExtrudedLipstick.x3d'/> |
21 | <Viewpoint centerOfRotation='0 2 0' description='Lipstick using extrusion orientation' orientation='-0.24424 0.96442 0.10117 0.811341' position='10 5 10'> |
22 | <!-- local lookat point: 0 2 0 --> |
23 | </Viewpoint> |
24 | <Shape> |
25 | <Appearance> |
26 | <Material diffuseColor='1 0 0.3' emissiveColor='0.1 0.03 0.03' shininess='0.4' specularColor='0.4 0.4 0.5'/> |
27 | </Appearance> |
28 | <Extrusion creaseAngle='1.57' crossSection='1.00 0.00 0.92 -0.38 0.71 -0.71 0.38 -0.92 0.00 -1.00 -0.38 -0.92 -0.71 -0.71 -0.92 -0.38 -1.00 -0.0 -0.92 0.38 -0.71 0.71 -0.38 0.92 0.00 1.00 0.38 0.92 0.71 0.71 0.92 0.38 1.00 0.00' orientation='0.0 1.0 0.0 0.0 1.0 0.0 0.0 0.785' spine='0 0 0 0 4 0'/> |
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30 | </Scene> |
31 | </X3D> |
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