X3D Model Documentation: Figure18_26cCorrectedTextureSanDiegoBay.x3d

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  2 
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  3  <X3D profile='Interactive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='Figure18_26cCorrectedTextureSanDiegoBay.x3d'/>
  6            <meta name='creatorcontent='Figure 18.26c, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/>
  7            <meta name='referencecontent='http://www.wiley.com/legacy/compbooks/vrml2sbk/ch18/18fig26c.htm'/>
  8            <meta name='translatorcontent='Don Brutzman'/>
  9            <meta name='createdcontent='4 September 2000'/>
 10            <meta name='modifiedcontent='20 October 2019'/>
 11            <meta name='descriptioncontent='A flat elevation grid using custom texture coordinates to reverse warping and invert the San Diego Bay image as it is applied. Compare Figures 18.26b and 18.26c.'/>
 12            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter18TextureMapping/Figure18_26cCorrectedTextureSanDiegoBay.x3d'/>
 13            <meta name='referencecontent='Figure18_26bUncorrectedTextureSanDiegoBay.x3d'/>
 14            <meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
 15            <meta name='licensecontent='../../license.html'/>
 16       </head>
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 17       <Scene>
 18            <WorldInfo title='Figure18_26cCorrectedTextureSanDiegoBay.x3d'/>
 19            <Viewpoint description='Uncorrected texture, San Diego Bayorientation='1 0 0 -1.1position='0.4 1 1'/>
 20            <Shape>
 21                 <Appearance>
 22                      <ImageTexture   url=' "sdbaywlr.jpg " "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter18TextureMapping/sdbaywlr.jpg " '/>
 23                 </Appearance>
 24                 <ElevationGrid solid='falsexDimension='5xSpacing='0.2zDimension='5zSpacing='0.2height='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'>
 25                      <TextureCoordinate point='0.250 1.000 0.375 1.000 0.500 1.000 0.625 1.000 0.750 1.000 0.188 0.750 0.344 0.750 0.500 0.750 0.656 0.750 0.812 0.750 0.125 0.500 0.312 0.500 0.500 0.500 0.688 0.500 0.875 0.500 0.062 0.250 0.281 0.250 0.500 0.250 0.719 0.250 0.938 0.250 0.0 0.000 0.250 0.000 0.500 0.000 0.750 0.000 1.0 0.0'/>
 26                 </ElevationGrid>
 27            </Shape>
 28       </Scene>
 29  </X3D>
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