Figure18_26cCorrectedTextureSanDiegoBay.x3d

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A flat elevation grid using custom texture coordinates to reverse warping and invert the San Diego Bay image as it is applied. Compare Figures 18.26b and 18.26c.

 

X3D Scene   Metadata
archive   https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter18TextureMapping
title   Figure18_26cCorrectedTextureSanDiegoBay.x3d
creator   Figure 18.26c, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland
reference   http://www.wiley.com/legacy/compbooks/vrml2sbk/ch18/18fig26c.htm
translator   Don Brutzman
created   4 September 2000
modified   20 October 2019
description   A flat elevation grid using custom texture coordinates to reverse warping and invert the San Diego Bay image as it is applied. Compare Figures 18.26b and 18.26c.
identifier   https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter18TextureMapping/Figure18_26cCorrectedTextureSanDiegoBay.x3d
reference   Figure18_26bUncorrectedTextureSanDiegoBay.x3d
generator   X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
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