X3D Model Documentation: Figure20_04HeadlightSpheres.x3d

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  2 
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  3  <X3D profile='Interchange' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='Figure20_04HeadlightSpheres.x3d'/>
  6            <meta name='creatorcontent='Figure 20.4, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/>
  7            <meta name='referencecontent='http://www.wiley.com/legacy/compbooks/vrml2sbk/ch20/20fig04.htm'/>
  8            <meta name='translatorcontent='Don Brutzman'/>
  9            <meta name='createdcontent='16 August 2000'/>
 10            <meta name='modifiedcontent='20 October 2019'/>
 11            <meta name='descriptioncontent='A sphere world illuminated by the headlight. Also see Figures 20.4, 20.6a, 20.6b, 20.7, 20.8 for comparison.'/>
 12            <meta name='referencecontent='Figure20_06aPointLightSpheres.x3d'/>
 13            <meta name='referencecontent='Figure20_06bPointLightSpheresIntensity.x3d'/>
 14            <meta name='referencecontent='Figure20_07PointLightSpheresAttenuation.x3d'/>
 15            <meta name='referencecontent='Figure20_08PointLightSpheresSmallRadius.x3d'/>
 16            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter20Lighting/Figure20_04HeadlightSpheres.x3d'/>
 17            <meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
 18            <meta name='licensecontent='../../license.html'/>
 19       </head>
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<!-- to top Index for DEF nodes: Ball, BallRow

Index for Viewpoint node: Viewpoint_1
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 20       <Scene>
 21            <WorldInfo title='Figure20_04HeadlightSpheres.x3d'/>
 22            <Viewpoint description='Spheresposition='0 0 30'/>
 23            <!-- Try viewing this with headlight false. NavigationInfo lets you specify the default setting. Most browsers let you select headlight on/off. -->
 24            <!-- Headlight field of the NavigationInfo node is usually on by default, in order to ensure that all encountered geometry is visibly rendered. The headlight can be overridden if another parent scene Inlines this scene. -->
 25            <Transform translation='-7.5 -7.5 0.0'>
 26 
               <!-- Group BallRow is a DEF node that has 5 USE nodes: USE_1, USE_2, USE_3, USE_4, USE_5 -->
               <Group DEF='BallRow'>
 27 
                    <!-- Shape Ball is a DEF node that has 5 USE nodes: USE_1, USE_2, USE_3, USE_4, USE_5 -->
                    <Shape DEF='Ball'>
 28                           <Appearance>
 29                                <Material diffuseColor='1 0.5 0.1'/>
 30                           </Appearance>
 31                           <Sphere/>
 32                      </Shape>
 33                      <Transform translation='3 0 0'>
 34                           <Shape USE='Ball'/>
 35                      </Transform>
 36                      <Transform translation='6 0 0'>
 37                           <Shape USE='Ball'/>
 38                      </Transform>
 39                      <Transform translation='9 0 0'>
 40                           <Shape USE='Ball'/>
 41                      </Transform>
 42                      <Transform translation='12 0 0'>
 43                           <Shape USE='Ball'/>
 44                      </Transform>
 45                      <Transform translation='15 0 0'>
 46                           <Shape USE='Ball'/>
 47                      </Transform>
 48                 </Group>
 49                 <Transform translation='0 3 0'>
 50                      <Group USE='BallRow'/>
 51                 </Transform>
 52                 <Transform translation='0 6 0'>
 53                      <Group USE='BallRow'/>
 54                 </Transform>
 55                 <Transform translation='0 9 0'>
 56                      <Group USE='BallRow'/>
 57                 </Transform>
 58                 <Transform translation='0 12 0'>
 59                      <Group USE='BallRow'/>
 60                 </Transform>
 61                 <Transform translation='0 15 0'>
 62                      <Group USE='BallRow'/>
 63                 </Transform>
 64            </Transform>
 65       </Scene>
 66  </X3D>
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