X3D Model Documentation: Figure20_16SpotLightBeamWidthComparison.x3d

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  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='Figure20_16SpotLightBeamWidthComparison.x3d'/>
  6            <meta name='creatorcontent='Figure 20.16, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/>
  7            <meta name='referencecontent='http://www.wiley.com/legacy/compbooks/vrml2sbk/ch20/20fig16a.htm'/>
  8            <meta name='referencecontent='http://www.wiley.com/legacy/compbooks/vrml2sbk/ch20/20fig16b.htm'/>
  9            <meta name='referencecontent='http://www.wiley.com/legacy/compbooks/vrml2sbk/ch20/20fig16c.htm'/>
 10            <meta name='translatorcontent='Don Brutzman'/>
 11            <meta name='createdcontent='10 September 2000'/>
 12            <meta name='modifiedcontent='20 October 2019'/>
 13            <meta name='descriptioncontent='Three meshes illuminated by separate spotlights, with outer cone set to 45 degrees and inner cones set to 45, 22 1/2, and 1/2 degrees respectively. Combines Figures 20.16a, 16b, 16c.'/>
 14            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter20Lighting/Figure20_16SpotLightBeamWidthComparison.x3d'/>
 15            <meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
 16            <meta name='licensecontent='../../license.html'/>
 17       </head>
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 18       <Scene>
 19            <WorldInfo title='Figure20_16SpotLightBeamWidthComparison.x3d'/>
 20            <Viewpoint description='SpotLights shining on meshes, outer cone 45 degrees. Inner cone varies 90 to 45 to 5 degrees.orientation='1 0 0 -0.52position='0 24 48'/>
 21            <Viewpoint description='SpotLight beam differences are more pronounced at narrow anglesorientation='1 0 0 -0.157position='0 8 48'/>
 22            <!-- Note headlight turned off in NavigationInfo. Most browsers allow user toggling headlight also. -->
 23            <!-- This NavigationInfo node is bound at runtime and overrides the NavigationInfo headlight setting within the Inlined scene. -->
 24            <!-- Check out the scene with headlight off -->
 25            <Transform translation='-21 0 0'>
 26                 <SpotLight ambientIntensity='0.5beamWidth='0.785cutOffAngle='0.785direction='0 -1 0location='0 9 0radius='12'/>
 27 
               <!-- Inline FlatMesh is a DEF node that has 2 USE nodes: USE_1, USE_2 -->
               <Inline DEF='FlatMeshbboxSize='16 16 16'   url=' "Figure20_05FlatMesh.x3d" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter20Lighting/Figure20_05FlatMesh.x3d" "Figure20_05FlatMesh.wrl" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter20Lighting/Figure20_05FlatMesh.wrl" '/>
 28            </Transform>
 29            <Group>
 30                 <SpotLight ambientIntensity='0.5beamWidth='0.392cutOffAngle='0.785direction='0 -1 0location='0 9 0radius='12'/>
 31                 <Inline USE='FlatMesh'/>
 32            </Group>
 33            <Transform translation='21 0 0'>
 34                 <SpotLight ambientIntensity='0.5beamWidth='0.09cutOffAngle='0.785direction='0 -1 0location='0 9 0radius='12'/>
 35                 <Inline USE='FlatMesh'/>
 36            </Transform>
 37       </Scene>
 38  </X3D>
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