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Lights provide virtual illumination that allows objects to be seen.
By default, you have one light in the scene, attached to your head.
For more realism, you can add multiple lights: suns, light bulbs, candles, flashlights, spotlights, firelight.
Lights can be positioned, oriented, and colored.
Lights do not cast shadows.
There are three types of lights: PointLight, DirectionalLight, and SpotLight.
All lights have an on/off, intensity, ambient effect, and color fields.
PointLight and SpotLight nodes have a location, radius, and attenuation.
DirectionalLight and SpotLight nodes have a direction.
These X3D scenes are adapted directly from the
original VRML 2.0 Sourcebook chapter examples.
Also available:
Introduction to VRML97 SIGGRAPH98 course notes.
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