X3D Model Documentation: Figure22_2BackgroundSkyGround.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Interchange' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='Figure22_2BackgroundSkyGround.x3d'/>
  6            <meta name='creatorcontent='Figure 22.2, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/>
  7            <meta name='referencecontent='http://www.wiley.com/legacy/compbooks/vrml2sbk/ch22/22fig02.htm'/>
  8            <meta name='translatorcontent='Don Brutzman'/>
  9            <meta name='createdcontent='22 August 2000'/>
 10            <meta name='modifiedcontent='20 October 2019'/>
 11            <meta name='descriptioncontent='A background with multiple ground and sky colors.'/>
 12            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter22Background/Figure22_2BackgroundSkyGround.x3d'/>
 13            <meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
 14            <meta name='licensecontent='../../license.html'/>
 15       </head>
 16       <Scene>
 17            <!-- Note that navigation mode doesn't matter here, since you cannot approach the backround, it always stays at maximum (horizon) distance -->
 18            <!-- At least EXAMINE mode lets you easily look up/down/around. -->
 19            <WorldInfo title='Figure22_2BackgroundSkyGround.x3d'/>
 20            <Background groundAngle='1.309 1.570796groundColor='0.1 0.1 0 0.4 0.25 0.2 0.6 0.6 0.6skyAngle='1.309 1.571skyColor='0 0.2 0.7 0 0.5 1 1 1 1'/>
 21       </Scene>
 22  </X3D>

X3D Tooltips element index: Background, head, meta, Scene, WorldInfo, X3D, accessType and type, XML data types, field types

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