Figure27.1VisibilitySensorDungeonSlidingDoors.x3d

(.x3d scene, pretty-print source, statistics, info & logs)

A dungeon door that slides open when visible, and slides closed when not visible. When you are look away from the door it goes shut, then it reopens when you look back. Page up/down between the first two viewpoints to observe this behavior. Arrow keys also help you peek left/right. Interesting side effect: users can't back up through the closed door.

 

X3D Scene   Metadata
archive   http://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter27-SensingVisibilityProximityCollision
title   Figure27.1VisibilitySensorDungeonSlidingDoors.x3d
creator   Figure 27.1, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland
reference   http://www.wiley.com/legacy/compbooks/vrml2sbk/ch27/27fig01.htm
translator   Don Brutzman
created   26 October 2000
modified   1 February 2014
Image   Figure27.1VisibilitySensorDungeonSlidingDoors.png
description   A dungeon door that slides open when visible, and slides closed when not visible. When you are look away from the door it goes shut, then it reopens when you look back. Page up/down between the first two viewpoints to observe this behavior. Arrow keys also help you peek left/right. Interesting side effect: users can't back up through the closed door.
identifier   http://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter27-SensingVisibilityProximityCollision/Figure27.1VisibilitySensorDungeonSlidingDoors.x3d
generator   X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
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