X3D Example Archives: VRML 2 Sourcebook, Chapter 27 Sensing Visibility Proximity Collision, Figure 27 2 Proximity Sensor Dungeon Sliding DoorsA dungeon door that slides open when the ProximitySensor detects the viewer close enough. Later the doors close when the viewer moves out of range from the ProximitySensor. |
Display error: X3D model not shown. Your HTML browser does not appear to support all features required by the X_ITE X3D player! (Perhaps a CORS error if testing on localhost) |
||||||||||||||